Jigsaw puzzle reassembly remains a highly challenging task, particularly when piece boundaries are irregularly eroded to simulate damage to cultural artifacts. On the GAP benchmark, existing methods achieve a perfect assembly accuracy of only 0.3% on $5 \times 5$ puzzles, whereas humans can solve jigsaw puzzles with remarkably high accuracy. Humans typically approach puzzle solving by identifying potentially adjacent pieces, evaluating the current assembly, and iteratively performing complex operations such as adding pieces, replacing incorrectly placed pieces, and moving entire connected groups of pieces. However, existing methods face a fundamental limitation: approaches that leverage global visual information typically predict piece arrangements directly, making it difficult to explicitly perform such complex iterative operations, while search based methods can rearrange pieces but primarily rely on pairwise boundary compatibility, lacking global visual information to evaluate and guide the search process. To bridge this gap, we propose GlobalPuzzle, a jigsaw puzzle reassembly framework that integrates global canvas level evaluation, action guidance, and genetic search. By incorporating global visual information into the evaluation and optimization of candidate assemblies, GlobalPuzzle aims to resolve ambiguous adjacency relationships that are difficult to determine from irregularly eroded piece boundaries alone, enabling flexible, globally informed reconstruction.
https://arxiv.org/abs/2611.09077
Continuous music emotion recognition (MER) estimates how Arousal and Valence evolve within a song, yet the field's standard metric, pooled frame-level correlation, is dominated by between-song differences and cannot distinguish a model that tracks emotional dynamics from one that only ranks songs by their average level. We decompose annotation variance into between- and within-song components and show that mean squared error (MSE) targets the former, while windowed Lin's concordance correlation coefficient (CCC = $r \cdot C_b$) targets the latter by penalising the variance compression MSE induces. A single weight $\lambda$ controls the trade-off: on 1,764 DEAM songs, raising $\lambda$ from 0 to 1 lowers pooled Arousal $r$ from 0.843 to 0.810 while raising mean within-song $r$ from 0.204 to 0.368. Building on this objective, we present MMAS (Multimodal Music Analysis System), an open-source model that predicts Arousal and Valence every 0.5 s from raw audio. It fuses frozen MERT-v1-95M embeddings with ten symbolic features from automatic transcription through a dual-branch temporal convolutional network with cross-modal attention. Because both branches are audio-derived, one model trains jointly on DEAM and PMEmo without domain conditioning. Under song-grouped 5-fold cross-validation (2,531 songs), pooled $r$ reaches 0.801/0.685 (Arousal/Valence) on DEAM and 0.742/0.746 on PMEmo. Against a ridge baseline on identical features, within-song Arousal $r$ roughly triples (0.344 vs. 0.125; $n = 353$ songs, Wilcoxon $p = 1.7 \times 10^{-21}$, $d = 0.56$). Complete transcription failure costs at most 0.04 pooled $r$. Split-conformal intervals attain 93.7% (Arousal) and 90.0% (Valence) marginal coverage at a 95% target, with the shortfall traced to within-song dependence. MMAS is released as a pip-installable package.
https://arxiv.org/abs/2611.08966
Dexterous manipulation involves not only moving objects, but also arranging the hand around them to maintain useful contacts and enable subsequent actions. Yet many learning-based systems specify goals primarily through object poses or trajectories, leaving hand-object configurations to emerge implicitly. We introduce DexHOT, which formulates dexterous manipulation as hand-object configuration transfer: moving between feasible configurations that jointly specify hand articulation and object pose relative to the wrist. DexHOT learns a reusable relation-conditioned transfer primitive from synthetic feasible configuration pairs, without human reference motions, and composes long-horizon behaviors through closed-loop tracking of configuration subgoals. On DexHOTBench with 120 objects, a single policy achieves 80.5% transfer success on seen objects and 69.4% on unseen objects; on a real dexterous hand, it achieves 61.5% success over 200 real-robot transfers and 90% task success across six demonstration-guided tasks. These results show that explicit hand-object goals provide an expressive and composable interface for dexterous manipulation. More details and videos are available at this https URL.
https://arxiv.org/abs/2611.05119
Geometric assembly requires fine spatiotemporal coordination to place parts without causing collisions or deadlocks under tight clearances. To address this, we present an object-centric reinforcement learning framework that treats each part as an agent and learns a shared policy for continuous assembly control. A graph neural network represents the pieces, their target poses, and their spatial relationships, and predicts translational and angular velocities for each component. Per-agent proximal policy optimization with a centralized graph critic directly learns motion and temporal coordination within a single feedback policy. We study this formulation through planar Tangram assembly, where pieces must slide and rotate into a given configuration while remaining on the assembly surface. Procedural generation of target configurations and randomized initial arrangements support training and evaluation across diverse assembly problems. Our experiments isolate the roles of relational structure and multi-agent optimization, and compare learned control with sampling-based planning. We demonstrate concurrent assembly in simulation and transfer the policy to sequential execution on a real robot, as our object-centric formulation decouples learned assembly coordination from low-level physical control. Project page: this https URL
https://arxiv.org/abs/2611.08814
Semantic Textual Similarity (STS) operates on document pairs, returning a single scalar per comparison. In a multi-document setting where several sources may have contributed to one or more targets, pairwise STS cannot disentangle each source's marginal semantic contribution from their shared vocabulary. In this paper, Semantic Conditional Similarity (SCS) is introduced as a conditional form of STS that computes similarity between two documents after eliminating semantic elements shared with a third via set-theoretic operations. SCS makes four contributions: 1) it introduces directionality, partitioning pairwise relations into lateral (inter-source) and vertical (source-to-target) classes; 2) conditioning induces role-dependent asymmetry by extending the comparison domain from unordered pairs to ordered, conditioned triples of a target, a reference, and a conditioning document; 3) SCS introduces inter-document conditioning by subtracting shared content from a third document, complementing the intra-document conditioning in recent C-STS work; and 4) the set-theoretic decomposition achieves threshold-free partitioning of shared and residual content, requiring no arbitrary similarity cutoff. Although developed for the $n \to 1$ configuration, the framework extends to $1 \to n$ via vertical role reversal and to $m \to n$ via independent composition of source- and target-side conditioning. With the established $1 \to 1$ case, these span the full spectrum of document cardinality. SCS scores should be interpreted ordinally, as rankings of marginal contributions rather than absolute measurements. The broader implication is that metric space axioms commonly assumed in similarity formalizations constrain expressiveness in role-differentiated multi-document settings, and that extending the domain to conditioned triples can recover information that pairwise-symmetric comparisons suppress.
https://arxiv.org/abs/2611.08778
Modern text-to-image models produce high-fidelity images but still struggle with compositional prompts that require instance identity, attribute ownership, counting, spatial ordering, and role-sensitive relations. We introduce Panoptic Scene Program Diffusion Transformer (PSP-DiT), a diffusion-transformer architecture that treats a panoptic scene program as a first-class latent variable rather than an external control signal or post-hoc parse. PSP-DiT jointly denoises image latents and scene-program latents through coupled transformer streams, while panoptic grounding and cycle-consistency objectives tie object instances, attributes, relations, and counts to visual support in the generated image. Under matched training and inference settings, PSP-DiT improves over a strong flat-text baseline across GenEval 2, SANEval-Simple, PSG-Score, and DetailMaster, with the largest gains on counting, attribute binding, role-sensitive relations, and long structured prompts. The method preserves image quality, adds modest inference overhead, and remains robust to imperfect scene programs.
https://arxiv.org/abs/2609.31780
Scientific figures give research ideas a visual form through choices of abstraction, composition, and emphasis. Generative AI offers new ways to realize these choices, raising questions about explanatory clarity and purposeful visual expression. We examine these questions through a visual retrospective of 371 motivation and framework figures from 200 papers. The corpus comprises a quota-based main sample of 160 papers spanning four temporal periods and a separate purposive style-contrast sample of 40 papers. A single multimodal judge evaluates six dimensions of communication and design, with three repeated judgments per figure. We attempt source-constrained revisions of all 371 figures, of which 369 pass the recorded fidelity checks. Original-figure ratings show no uniform decline across periods. Revisions increase mean clarity ratings by 0.428 points and decrease aesthetic coherence ratings by 0.111 points on a five-point scale. Gains in the six-dimension average are larger for main-sample motivation figures than for frameworks. Case analyses show that added explanation can clarify comparisons while leaving typographic hierarchy and visual economy unresolved. These model-based findings support researcher-led design, with AI assisting exploration and authors retaining responsibility for explanatory purpose, composition, and scientific relationships. The accompanying atlas and evaluation records are available at this https URL.
https://arxiv.org/abs/2611.08486
As robots are deployed in the real world, they will inevitably make mistakes. Human interventions provide valuable feedback for improving their behavior, enabling them to adapt online to new scenarios. However, studying human-in-the-loop robot learning is difficult: real-world experiments are slow and expensive, so most algorithm development relies on simulated human models. We show that common human modeling assumptions do not match how real people intervene in practice. Through analyzing intervention data from human participants, we find that humans tend to intervene when agent progress stalls, and that their corrective actions are often suboptimal. Motivated by these findings, we introduce a progress-based model of human intervention that achieves higher rank correlation with real-user algorithm rankings, enabling realistic algorithm benchmarking and development in simulation. Building on these insights, we propose Q-OIL, a method that adds optimistic bonuses to intervention transitions in reinforcement learning and softly guides exploration toward human corrections. We find that decoupled critics are critical for stability because they prevent the bonuses from backing up to pre-intervention states. As a result, Q-OIL learns more efficiently than competitive baselines, achieving 10-50% higher success in simulation and on real robots, and improving pretrained VLAs on two bimanual manipulation tasks. As we ground both evaluation and algorithms in realistic human behavior, this work provides a practical path toward scalable robot learning from interventions.
https://arxiv.org/abs/2611.08576
Neural networks are likely to be among the most consequential artefacts in human history. As these systems become more capable and autonomous, their potential to cause societal harm also grows, making AI safety one of the defining challenges of our time. Yet we continue to build increasingly powerful systems without fully understanding how they work, how they will behave in unfamiliar situations, or how to reliably control them. Mechanistic interpretability offers a path towards understanding these systems by studying their internal representations and computations, with the aim of evaluating, predicting, and controlling behaviour. We survey mechanistic interpretability for AI safety in order to answer the question: Does understanding how models work actually make them safer? We place mechanistic interpretability in the broader context of interpretability research and compare its mechanistic evidence with behavioural evaluation. We introduce the foundations of mechanistic interpretability, including features, polysemanticity, transformer computation, and circuits, and survey methods for feature extraction and analysis, circuit discovery and causal verification, explaining intermediate representations in natural language, learning dynamics, and training-data attribution. Beyond surveying existing methods, we propose a unified framework for evaluating mechanistic interpretability claims and characterise six research orientations by their goals, assumptions, and trade-offs. Finally, we examine how mechanistic understanding can support AI safety, including knowledge editing, steering, and monitoring, and assess its limitations, failure modes, open problems, and relationship to behavioural safety measures. We also release a repository of code notebooks with worked examples that reproduce key findings from surveyed methods, allowing readers to build intuition through hands-on experimentation.
https://arxiv.org/abs/2611.08438
Millimeter-wave radar resolves the micrometer displacements of a moving body as micro-Doppler, enabling gait, gesture, activity, pose and vital-sign sensing. Each task relies on a downstream model trained on real data, yet radar datasets lag orders of magnitude behind vision and language. Brute-force collection will not close that gap, and existing synthesis methods (forward-only simulators, learned generators and static-scene inverse renderers) cannot fit a real capture of a moving body, leaving a sim2real gap. We present 4D Point Splatting (4DPS), a physics-based differentiable renderer that fits an explicit moving scene to a real capture. Using the synchronized camera to initialize the room and body, we represent the scene as oriented points carrying material, normal and velocity, and splat each point into range and Doppler bins. Our output is the raw complex return a real radar records, so we apply the same signal processing on the rendered data to obtain any representation for training any SOTA downstream model. We fit 235 sequences on HuPR and 100 on RT-Pose, two datasets with different radars. Our reconstructions set the state of the art, with median correlations of 0.940 and 0.830 on range-azimuth, 0.829 and 0.695 on range-Doppler, and 0.988 and 0.966 on micro-Doppler. Our renders also set the state of the art in downstream sim2real gap. On RT-Pose, a pose model trained on them reaches 21.9 cm MPJPE on real data, against 16.7 cm for real training and 127.6 cm for the RF-Genesis baseline, where both the rendered- and real-trained models learn nearly the same features. Our custom CUDA kernels fit a sequence in 5.7 minutes on HuPR and 12.9 on RT-Pose on one H100, making dataset-scale inverse rendering of mmWave radar possible for the first time. This work can enable synthetic data generation for any human-centered downstream task and model, and scene editing for data augmentation.
https://arxiv.org/abs/2611.08342
AI agents store text as embedding vectors and compress them at scale. A compression is accepted when each item's nearest neighbors survive, but agents also consolidate, delete, and compare memories, tasks that depend on which items lie far apart. We evaluate both ends with two label-free fidelities from our prior work: the local fidelity $L$ at 10 neighbors and the global fidelity $G$ at 30 to 50 percent of the memory. At 96 bytes per passage, rescored binary codes reach an $L$ of 0.97 yet move 10.1 percent of passages to another theme; PCA with 8-bit codes, at an $L$ of 0.77, moves 1.7 percent. Rescoring leaves the stored codes, and thus $G$, unchanged. We prove that across the $G$ band, $1-\nu_k$ is at most 2 to 2.18 times the square root of the near-far rank-violation rate, and that this rate follows the distance noise of the compression (correlation 0.979). Our locality-aware quantization (LAQ) turns the bound into a hinge objective on the codebooks of an OPQ index, keeping its bytes, rotation, and search. To our knowledge, LAQ is the first quantizer whose objective comes from a proven bound on the far end. Reconstruction alone raises $G$ in 0 of 52 held-out runs; the far hinge raises it in all 52. LAQ raises $G$ in all 52 ($p=8.5\times 10^{-4}$ over 13 memory-encoder groups), including the external FinDER memory, has the highest $G$ of seven equal-size quantizers in all 12 Multi-Doc-2025 runs, scales to a million passages, and keeps evidence recall.
https://arxiv.org/abs/2611.08341
Recent advances in speech generation have spurred the development of speech editing techniques. However, achieving high-quality speech editing remains challenging due to two key limitations. First, the major hurdle is the lack of large-scale, high-quality speech editing datasets. Constructing such datasets is costly, while open-source, scalable data pipelines remain limited. Second, the learning dynamics of speech editing models remain poorly understood. In particular, how models acquire editing capabilities and the relationship between generation and editing remain unclear. To address these challenges, we introduce VoxCanvas-41M, a large-scale bilingual dataset comprising approximately 41 million speech editing pairs. VoxCanvas-41M covers two major categories: content editing, including single-span, multi-span, and location-reference editing, and paralinguistic editing, covering the insertion and deletion of 39 classes of nonverbal events such as laughter, sighs, and coughs. Building on VoxCanvas-41M, we train VoxCanvas-Edit, an instruction-based speech editing model, demonstrating the effectiveness of our dataset in improving editing performance. Furthermore, we systematically investigate the learning dynamics of speech editing, examining how models learn different editing operations and how data scale, task interactions, and training strategies affect editing performance. The dataset, pipeline, and demos are publicly available.
https://arxiv.org/abs/2611.08251
The explosion of generative AI systems and concerns surrounding their rapidly scaling capabilities has led to an adversarial cycle between increasingly narrow content restrictions ("guardrails") and increasingly sophisticated structured prompting techniques ("jailbreaks"). Technological frameworks surrounding such jailbreaking remain largely focused on the system's output: whether harmful or disallowed content is ultimately produced for the user. However, this approach, which draws largely from classical cybersecurity, does not address the uniquely relational dimension introduced by generative AI: in many cases the user is not just accessing a technology via an exploit, but is in conversation with it as part of the exploit. Here we present an alternative lens which centers the interaction rather than the output. Drawing on interpersonal violence scholarship, we present a novel framework of coercive control categories with a particular focus on aspects which are embodied versus disembodied. We then map how these disembodied coercive control dynamics are structurally embedded in modern AI training paradigms, and how those embeddings are exploited via a particular suite of persona-based jailbreaks. In this lens, we reframe AI safety and alignment as not merely a technical security problem, but as another surface upon which we see enacted the relational dynamics of power and control.
https://arxiv.org/abs/2611.08226
This paper presents a novel task of describing human facial expressions of a facial image in natural language, which captures the nuances of facial actions and emotional states beyond traditional emotion categories or facial action units (AUs). To achieve the facial expression captioning model, we propose a three-stage training framework that trains a vision-to-language model using synthesized image-text pairs and the BLIP-2 pre-training techniques. To overcome the challenge of missing training image-text pairs for facial expression captioning, we propose a strategy that involves synthesizing and combining captions using GPT-3.5 and existing annotations on either emotion categories or AUs. Experiments demonstrate the effectiveness of our method in generating captions that describe details of facial actions and emotions, as well as the inferential relationship between them, even when those emotions are not present in the training data. It is also demonstrated that the vision-to-language task enhances the performance of the intermediate visual features on both AU detection and emotion classification tasks.
https://arxiv.org/abs/2611.08138
Music source separation extracts vocals and instruments from a mixed recording, enabling remixing, content production, and music analysis. Existing systems commonly operate on waveforms or full-band spectrograms. Waveform inputs contain many samples even in short segments, whereas a single spectrogram resolution imposes a shared time-frequency resolution trade-off across frequency ranges. We propose SubRoFormer, a Transformer-based system comprising a subband module and a residual RoFormer module. The subband module decomposes the mixture into frequency-localized, lower-rate signals for separation. It then reconstructs the target waveforms from the estimated subbands. The residual RoFormer module models temporal and cross-band relationships on temporally compressed features. It combines this context with fine-rate features through gated residual fusion to estimate source-specific complex masks. On the MUSDB18-HQ test set, training only on MUSDB18-HQ yields an average signal-to-distortion ratio (SDR) of 10.63 dB across four stems using target-specific models, achieving state-of-the-art performance among the compared systems without extra training data. With 500 additional training songs, a single model jointly separating all four stems achieves an average SDR of 11.59 dB, establishing state-of-the-art performance among the compared single-model multi-stem systems trained with extra data. Code and checkpoints are released at this https URL.
https://arxiv.org/abs/2611.08130
Predicting spatial gene expression from histology images could scale spatial transcriptomics (ST) to image-only cohorts, but conventional histology-based ST prediction is trained and evaluated mainly by per-gene spatial-profile reconstruction. This objective is misaligned with a key downstream use of ST: differentially expressed gene (DEG) discovery, where genes are ranked for a biological or morphology-defined contrast by evidence of between-group expression differences. We formulate image-based differential expression ranking (IDER), which asks whether predicted expression profiles preserve the contrast-specific ranked gene list obtained from measured profiles. IDER compares gene rankings induced by differential-expression statistics, rather than raw expression magnitudes or per-gene spatial correlations. We further introduce a differentiable IDER objective that aligns these statistics across genes and can be trained with morphology-derived proxy contrasts without predefined biological group labels. Experiments on public ST datasets show improved DEG-ranking agreement and pathway-enrichment overlap over conventional reconstruction objectives, including morphology-derived and pathologist-annotated tissue-region evaluations.
https://arxiv.org/abs/2609.33928
Tensor network kernel machines (TNKMs) combine nonlinear features with low-rank tensor representations to model complex relationships efficiently. However, selecting an appropriate tensor rank remains challenging, as conventional rank-search methods require training multiple candidate models, increasing computational costs. In this work, we focus on a canonical polyadic (CP) tensor network parameterization and propose GB-CPKM, a gradient boosting framework that builds a higher-capacity predictor by sequentially adding fixed-rank learners. This approach provides a new perspective on rank selection by incrementally increasing model capacity, with ensemble size selected based on validation performance rather than through explicit rank search. Experiments on real-world regression benchmarks show that GB-CPKM trains up to 6x faster and uses up to 2x less peak memory than a conventional rank-selection method based on cross-validation, while achieving comparable predictive performance. These results highlight the potential of gradient boosting to improve the computational efficiency and scalability of tensor-network learning.
https://arxiv.org/abs/2611.08093
Human cognition organizes continuous experience into bounded units while maintaining continuity across them. Linguistic elements are also organized into bounded structural units such as words and phrases, with sentence marking the final bound of a grammatical construction process. How do such boundaries emerge? We propose boundaries emerge from interacting demands to maintain unresolved dependencies, integrate completed relations, and update semantic context, with structural completion allowing but not determining closure. First, in a generative simulation without predefined boundary positions or constituent labels, these demands produced sentence-like segment-length distributions and distinct characteristic timescales, with structural completion allowing but not determining closure. Near boundaries, unresolved dependency load declined, integration cost peaked, and accumulated pressure reset. Then, we tested whether same demands predicted human listeners' boundary choices during comprehension. Listeners were more likely to mark boundaries with fewer unresolved dependencies, higher integration cost and semantic mismatch, and elevated preceding memory load, beyond syntactic and prosodic cues. Third, in naturalistic self-paced reading, sentence-final slowing coincided with declining memory load and increasing integration cost and semantic mismatch, broadly consistent with the simulation. Processing same narratives with a large language model revealed increased local intrinsic dimensionality and straighter hidden-state trajectories at sentence endings, followed by larger representational updates. Boundary explained additional variation in reading time and hidden-state geometry beyond processing demands, but considerably less in next-token surprisal. Together, these findings suggest linguistic boundaries emerge as discrete manifestations of transitions in continuous processing dynamics.
https://arxiv.org/abs/2611.08085
Frontier large language models (LLMs) have been reported to read, edit and write the weights of small neural networks, raising the prospect of auditing clinical prediction models from their files alone. Public demonstrations, however, mixed reading raw weights with running code. We separated these conditions in internally pre-specified simulation experiments. Tanh networks of 105 to 38,401 weights were trained on simulated cohorts of patients with subarachnoid haemorrhage, each with a planted relationship or none, and one network was trained on labels that under-recorded deaths in a subgroup. GPT-6 Astra and four other GPT models answered single prompts under a default or an explicit system instruction, either with the weights in the prompt and no tools, or with a calculation-only tool that exposed the weights (white box) or only the network's predictions (black box). Without tools, Astra recovered planted relationships in 353-weight networks but became unreliable at 3,457 weights, and under the default instruction it declined 11 of 12 audit and repair tasks as unidentifiable; the explicit instruction removed these refusals. With the tool, it recovered the planted relationship in all 29 runs on networks of up to 38,401 weights, raised no false alarm in 15 runs on null networks, and found the biased subgroup in 6 of 6 runs. Black-box access performed as well as white-box access, and other GPT-6 models read as accurately. A well-designed script matched the comparator models on the audit and the best LLM repair. For auditing these networks, what mattered was computation and elicitation, not access to the weights.
https://arxiv.org/abs/2611.07847
Masked diffusion models generate text by reversing a stochastic masking process. Unlike autoregressive LLMs, which generate text one token at a time, they can reveal many tokens in parallel, at the price of an error, since tokens revealed together are drawn independently. We show that this trade-off maps onto the statistical physics of driven many-particle systems. (i) For any data, the error of parallel generation is the entropy production of the generation process relative to the reversed masking process. (ii) For Markov data, generation is a random sequential adsorption process with labelled gaps, which we solve exactly for any number of steps. (iii) For many steps, the error becomes the dissipation of a slowly driven system: the unmasking schedule plays the role of the driving protocol, the number of steps that of its duration, and the error is set by a thermodynamic metric that we obtain in closed form from the mutual information between tokens. Optimal schedules are geodesics of this metric. The exact solution shows how correlations in the text shape both the error and the quality of the output. The longer the correlations, the more the error concentrates at the start of generation. Schedules that start with small steps then gain more, both in path error and in perplexity, and need fewer steps to reach their asymptotic behaviour.
https://arxiv.org/abs/2611.07845