Neural networks are increasingly studied not merely as predictive systems, but as complex systems whose internal computations are themselves objects of scientific inquiry. Recent progress in mechanistic interpretability (MI) has made it possible to identify neurons, features, circuits, population structures, and dynamical patterns associated with model behavior. As these tools improve, attention is shifting from what can be observed inside a model to how those observations support mechanistic explanations. We examine the parallel efforts of neuroscience and MI to address this question and identify recurring inferential bottlenecks when inferring mechanisms from complex neural systems. We propose five principles and organize them into a recursive logic for a more rigorous procedure of mechanistic inference. These principles provide a framework that supports scientific discovery in two senses: it helps turn local interpretability findings into cumulative knowledge of mechanisms within models, and it makes those mechanisms sufficiently precise to generate testable hypotheses about domains beyond the models. Evidence beyond MI is ultimately required to establish what model mechanisms reveal about the world.
https://arxiv.org/abs/2611.14483
Energy-based models (EBMs) define a distribution through a scalar energy, $p_\theta(x)\propto\exp(-E_\theta(x))$, and are usually presented as one model family among many. This tutorial has a broader goal: beyond introducing EBMs, it uses them as a single lens that connects the different aspects of machine learning. Any EBM is specified by three choices, the energy, which determines what the model represents; the inference procedure, which samples from or optimizes the energy; and the learning method, which fits the energy to data. We first develop these components, including sampling, variational inference, and learning by maximum likelihood, noise contrastive estimation, pseudolikelihood, score matching, and adversarial training, and show that the learning methods share one contrastive structure. We then show that discriminative models, generative models such as GANs, normalizing flows, diffusion and autoregressive models, representation learning methods such as contrastive learning, word2vec, BERT, denoising auto-encoders, and diffusion representations, reinforcement learning with EBM policies and world models, inverse reinforcement learning, and planning, as well as inference-time computation with verifiers, are all EBMs that differ in these three choices, mostly in how they handle the partition function and sampling. This view explains existing methods, organizes them into a common framework, and suggests new algorithms by replacing one component while keeping the others, with composition of energies as a principled way to combine learned models at inference time.
https://arxiv.org/abs/2611.14383
Large language models (LLMs) increasingly exhibit capabilities that resemble human Learning by Thinking (LbT), the acquisition of new insight through internal processes such as explanation and reasoning, without new external input. A systematic account of the cognitive mechanisms behind these capabilities, and of their limits, remains underdeveloped. This paper proposes a Cognitive LbT Framework that maps four mechanisms (Reflective Reasoning, Synthetic Memory Formation, Internal Simulation, and Conceptual Self-Organization) onto computational processes in LLMs. Drawing on representative methods, including chain-of-thought prompting, self-consistency, self-reflection, Tree-of-Thoughts search, Self-Instruct, and self-taught reasoning, the analysis argues that selected methods can functionally approximate aspects of these mechanisms and can improve performance on some tasks without additional labeled examples, although this does not always constitute durable learning in model parameters. For example, Self-Instruct generated approximately 52,000 instructions from 175 seed tasks and reported a 33% absolute improvement on Super-NaturalInstructions (Y. Wang et al., 2023). The same mechanisms also produce characteristic failures, including hallucination diffusion, model collapse, concept drift, and high computational cost. These failures are not isolated technical defects but follow from four structural asymmetries between LLMs and human cognition: the identity of generator and monitor, closed learning loops without external grounding, symbolic rather than sensorimotor simulation, and the cost of inference-time computation. The framework yields testable propositions about when LbT in LLMs should succeed or fail and offers a structured basis for designing more reliable autonomous learning systems.
https://arxiv.org/abs/2611.14382
When a model behaves in unexpected ways, we want to know why, but its intent cannot be observed directly, and its self-reports may be rationalizations. We introduce comparative motivation profiles, which treat intent as propensity: we edit the model's beliefs about facts that a hypothesized motivation would depend on and measure how its behavior changes. To keep artifacts of the editing method from driving the result, we edit two minimally different hypotheses in the same way, with matched amplify and suppress edits; we call this symmetric belief editing. We apply it to alignment faking in four open-weight model organisms, contrasting scheming, which tracks the training consequences of compliance, with performative misalignment, which tracks what researchers expect to observe, and edit beliefs with synthetic document fine-tuning (SDF), activation steering, and prompting. Under SDF, amplifying performative beliefs raises alignment faking on every model, while scheming edits move it less or shift compliance in the monitored and unmonitored conditions alike. Steering on model organisms changes compliance along the expectation-tracking direction but mainly the reasoning along the consequence-tracking direction, and prompting agrees. In these organisms, alignment faking follows what the models infer their evaluators expect, which puts it closer to sycophancy than to deceptive alignment.
https://arxiv.org/abs/2606.08243
Users often complain that AI assistants such as ChatGPT are getting worse. Some versions do change, but human evaluation leaves a second possibility untested: the people judging may change. We separate the two on Chatbot Arena, a public platform where people compare answers from two anonymous large language models (LLMs) and pick the better one or say both are bad. We study 1,260,967 blind votes cast from May 2023 to August 2024 on pairs of models whose versions are fixed: dated vendor snapshots and models with fixed open weights. For the same pair of unchanged models, the share of votes saying "both are bad" rises by 1.71 percentage points a month on a mean of 17.1%, and by 1.91 points a month in 2024. In fourteen pairs observed often in both 2023 and 2024, it rose in every one, from 15.5% to 23.3%. The ranking does not trend: in 2024, the stronger model's share of decisive votes is flat. The rise holds within the same voter and on the same pair, and across arrival cohorts from their first recorded vote. It holds with prompt controls, in every major language, for dated vendor snapshots, open-weight models and models with stable answer length, and between interface changes. The drift is shared across models: month effects estimated from other models' pairs remove it from each model's own pairs. Platform-wide, the average model would be expected to score 78% against the 2023 average, yet the share of "both are bad" votes ended near where it began. The pattern fits a standard that follows the category's progress, so a product that stands still is judged as declining. Absolute verdicts on AI drifted while relative comparisons held steady, an evaluation drift that matters for LLM leaderboards and for the human feedback used to train models.
https://arxiv.org/abs/2611.14333
Streaming multi-reference video generation establishes a scene from specified people and objects, then continues it under changing instructions. We introduce TaoMate-R1, a streaming multi-reference generator that organizes adaptation parameters through temporal role specialization. It assigns separate low-rank adapters to scene establishment and continuation on a frozen backbone. Each adapter performs both denoising and context writing for its role; Self Gradient Forcing jointly trains the roles through the history they construct. This allocation contrasts with operation-based specialization, which separates denoising from context writing across all chunks. A fixed-replay gradient analysis characterizes the update directions admitted by the two sharing schemes. On 32 multi-reference cases, we compare the schemes at the same two-adapter budget. Across ten approximately two-minute streams with changing instructions and shared teacher-audio conditioning, TaoMate-R1 reduces the mean boundary luminance jump from 1.96 to 0.613, with higher boundary feature similarity. It also achieves higher mean CLIP and DINO temporal similarity across short interactions, long streams, and public reference compositions. These results support grouping adaptation parameters by scene establishment and continuation for streaming multi-reference generation. Our code and model are released at this https URL.
https://arxiv.org/abs/2611.14307
Variability in syntactic structure and parsing ambiguity are fundamental aspects of natural language which modern LLMs have to learn to deal with proficiently. Previous "post-mortem" studies have shown that fully trained Transformers indeed approximate canonical parsing algorithms such as inside-outside, but little is established theoretically about how this is actually learned. Here, we make a first step towards addressing this by studying the learning dynamics in synthetic context-free grammars with variable parse tree topology. The stagewise learning curves are fully interpretable, in the sense that all of the loss stages a) can be computed analytically, and b) can be clearly associated to the representation of a hidden latent tree variable, which allows to lift ambiguity and utilize information from wider contexts. By probing representations, we visualize the emergence of inside-outside computation across depth and during training: while during early stages local (bigram/trigram) information is used and involves only a few initial layers, gradually the Transformer develops an encoder-decoder structure where the most abstract latent information is encoded in the middle, and the latter half of the network is used to progressively refine the final token prediction. This organization of computation is reminiscent of findings in real-world LLMs, and importantly applies here to a synthetic model which allows full analytical control of the data statistics, thus opening the door to theoretical progress.
https://arxiv.org/abs/2611.14221
Understanding the internal representations of neural networks and characterizing their relationship with human conceptual structure are two critical questions for elucidating model mechanisms. The former reveals how learned knowledge is organized in internal representations, whereas the latter provides a basis for interpreting these representations through human conceptual structure. Here, we formally define fundamental representational units (FRUs) and establish two evaluation criteria: fidelity and stability. We further prove that threshold-activated sparse autoencoders (TSAEs) can identify FRUs with high fidelity and stability under appropriate conditions, and validate this result through large-scale experiments. Further analyses reveal that FRUs with higher stability exhibit greater monosemanticity and can be composed across layers to recover semantic organization corresponding to human conceptual structure. These results provide a unified framework for defining, evaluating and identifying FRUs in neural networks, and establish a foundation for characterizing the relationship between neural network representations and human conceptual structure.
https://arxiv.org/abs/2611.14168
When two objects share a name, how much does their visual similarity explain, and what do the teaching examples add? First, we reanalyzed trial-level data from a large adult word-extension study (Lewis & Frank, 2018), computing each test image's distance to the examples shown in the space of a frozen self-supervised visual encoder (DINOv2). Distance was associated with extension (log odds -3.23 per standard deviation; 520 people), and an exploratory post hoc analysis suggested that this association persisted within the taught domain after controlling for taxonomic level and teaching condition. Example composition also mattered: after three examples, adults extended a word to 1.1% of superordinate items when the examples were subordinate and to 77.5% when they were superordinate. Second, in an artificial learner using the same encoder, words joining two categories were learned less accurately the farther apart the categories were (84.7%, 65.4%, and 53.0% naming accuracy for near, mid, and far pairs). The encoder's distances correlated with human similarity and confusability measures from three datasets (rho = .501-.795), but this representational alignment did not translate into conclusive evidence that human-derived distances predict learner difficulty, and a second encoder trained on one child's experience reproduced the tier ordering but not the pair-level effect. The secondary human data were analyzed under an internal plan fixed before the confirmatory analyses (not externally preregistered). Visual similarity accounts for part of how generalization is organized in both systems, while the composition of examples contributes what the distance we used does not capture.
https://arxiv.org/abs/2611.14116
We study how to generate diverse, physically executable robot demonstrations for dexterous vision-language-action (VLA) learning. Existing demonstration-generation methods typically rely on costly teleoperated examples. Meanwhile, human hand--object datasets provide a reusable source, but existing transfer methods mainly reproduce given interactions. Turning these interactions into VLA training data further requires coverage of different objects and manipulation locations, together with executable arm and finger actions, and visual observations. To achieve this, we present DexSeed, a framework for low-cost generation of dexterous robot data from human hand--object interactions. Our key idea is to expand human sequences while preserving their grasps and realizing the resulting motions under arm-tracking dynamics in physics simulation. Specifically, we organize source sequences by grasp mode with shared language descriptions. InteractionMesh-based retargeting and arm trajectory augmentation adapt these sequences to the robot hand, different object geometries, and pick-and-place locations while preserving local hand--object relationships. An RL finger-control policy produces executable rollouts, while the arm tracks precomputed trajectories. Rendered observations and recorded actions from successful rollouts are paired with grasp descriptions to fine-tune a VLA. Experiments show improved contact fidelity in retargeting and more reliable whole-arm execution than the evaluated baselines. Simulation evaluation and real-world deployment further demonstrate that a VLA fine-tuned solely on the generated demonstrations can execute language-specified grasps. Project page: this https URL.
https://arxiv.org/abs/2611.14092
In Mixture-of-Experts (MoE) models, the nature of expert specialization remains controversial. Reports of domain-associated expert preferences contrast with analyses attributing routing primarily to token identity or syntactic patterns. To clarify these differing accounts, we look beyond expert-level routing to investigate the neuron-level organization of domain-specialized computation using Routing-Aware Magnitude Profiling (RAMP), a measure developed for this analysis. Using mixed-domain calibration data, we identify domain-specialized neuron sets with 58-74% overlap across multi-source samples of the same domain, compared with 15-24% across domains. To understand how this organization evolves during training, we trace neuron importance throughout pre-training and post-training across three fully open MoE families. Neuron importance continues to reorganize between pre-training checkpoints despite comparatively stable expert-level importance rankings, while post-training largely preserves neuron rankings. Building on these neuron-level perspectives, we further introduce RAMP-based Pruning (RAMPr) to select neurons across experts for balanced multi-domain capability preservation. At 75% neuron retention, RAMPr preserves average 91-98% of original full performance across six models. At 50% retention, our pruning method can reduce resident GPU memory by 36-43% and improves batched prefill throughput by 17-39% effectively. Our code is available at this https URL
https://arxiv.org/abs/2611.13975
Taxonomies are structured knowledge representations that support semantic search, recommendation, product catalog organization, and retrieval-augmented generation. Their automated construction from a fixed set of candidate entities requires more than plausible text generation: the resulting hierarchy must be complete, structurally valid, and semantically coherent. Large Language Models (LLMs) are promising for this task, but iterative free-form generation remains vulnerable to omitted or hallucinated entities, invalid hierarchical relations, and inconsistent organizational principles. We introduce TIGA (Taxonomy Induction with Tool-Grounded Agents), a knowledge-engineering architecture that formulates taxonomy induction as an iterative decision process over an explicit state and constrained action space. TIGA combines executable taxonomy-editing tools, an memory that records tool calls, rationales, and outcomes, and a runtime-adaptive organizational policy that the agent revises during inference. An optional global reviewer evaluates the constructed taxonomy against the candidate set and the active policy. We evaluate TIGA on four benchmark taxonomies using two LLM backbones and compare it with single-shot and iterative prompting-based baselines. TIGA achieves the strongest structural-quality results in most evaluated configurations, but does not dominate on every precision measure. The gains are accompanied by substantially higher token consumption, API-call volume, and inference time. Ablation results show consistent benefits from the policy and interaction-memory components, whereas the effect of global review depends on the dataset and the available revision budget. These findings characterize tool grounding and runtime policy adaptation as promising but costly mechanisms for improving the controlled construction of structured knowledge representations.
https://arxiv.org/abs/2611.13966
Three-dimensional scene graphs (3DSGs) can provide robots with persistent metric-semantic representations for spatial reasoning, but the existing methods have primarily been developed for indoor and terrestrial environments. In this paper we investigate how a representative outdoor open-vocabulary method transfers to maritime environments and which adaptations are needed. Our experiments show that zero-shot representative outdoor 3DSG descriptions agree with our labeled ground truth for a majority of geometry-supported objects on our data, but the resulting map exhibits considerable physical-entity fragmentation, and its terrestrial higher-level assumptions don't capture maritime spatial organization needs. We therefore keep the underlying mapping method and post-process its accumulated evidence. We show a metric-semantic consolidation method followed by geometry-grounded multi-view vision-language model (VLM) reasoning that reconciles remaining fragments into physical entities and groups entities through observations into local places. In parallel, we construct maritime macro regions using map priors and onboard water and structure observations, and associate them with the local places. The resulting representation reduces physical-entity fragmentation beyond both the baseline and our geometry-semantic consolidation component alone, supports correspondence of fixed local places across repeated maritime traversals, and improves contextual retrieval on our reviewed queries over tested baselines. These results show how an outdoor open-vocabulary map can be adapted into persistent maritime scene memory with our methods for object/place identity and spatial abstractions.
https://arxiv.org/abs/2611.13903
Chain-of-thought (CoT) monitoring is one of the most valuable tools for monitoring advanced AI systems, but it is under threat. We argue that frontier AI developers should report specific indicators to make these threats trackable and to better facilitate coordination to preserve CoT monitorability. We identify five indicators that are both highly relevant and reasonably feasible to disclose, one for each link in a five-step chain on which CoT monitoring depends. The first, third-party CoT access and base architecture specifications, also underpins external verification of the rest. The others span CoT quality (naturalness and faithfulness) and monitoring effectiveness (detection and uplift). An audit of current disclosures by Anthropic, OpenAI, and Google DeepMind shows that no developer covers the full set, but that every indicator has been reported by at least one frontier developer. Because current disclosures rely largely on developers' own evaluations, we also recommend that a cross-developer audit be repeated with deeper access than public disclosures allow, either by embedded evaluators working within developers or by an Independent Verification Organization.
https://arxiv.org/abs/2611.13873
Biological intelligence emerges from neural activity that connects sensation, memory and action. Synaptic plasticity, neuronal assemblies and oscillations provide principles for biomimetic computing, but translating them into reusable operations requires a defined computational unit. We introduce Oscillatory Processing Units (OPUs), groups of synthetic neurons sharing a rhythm. Their directed interactions transform incoming activity and prior receiving state into an Oscillatory Occupancy Space (OOS), which becomes available to subsequent computation. We show that source--receiver conditions and oscillatory organization shape these transformations, including their geometry, persistence and historical accessibility. An Atlas of measured relationships supports prospective composition with predicted response classes. Configured circuits perform logical and numerical operations, express associative recall and generate closed-loop decisions with fixed synaptic weights. OPUs and OOS establish a computing substrate for biomimetic intelligence in which experience remains part of the state through which new input becomes action.
https://arxiv.org/abs/2611.13840
End-to-end VITS text-to-speech models synthesize natural speech in a single forward pass, yet standard ONNX exports execute monolithically over an entire clause, delaying Time-To-First-Audio (TTFA) to several seconds and spiking activation memory. Client-side deployment across Indic scripts faces four further bottlenecks: 138.8 MB float32 checkpoints per language strain browser caches, mobile WebGPU stalls for 6-14 s compiling convolution shaders while still running slower than real time ($1.44\times$ RTF), small WebAssembly pthread pools stall at barriers on big-LITTLE mobile CPUs, and mobile Web Audio pipelines drop frames or mute output under AudioWorklet contention and iOS WKWebView rules. We present Ninada, an open-source 24 kHz TTS system covering English, Classical Sanskrit, and ten Indian languages (sa, en, hi, kn, mr, bn, ta, te, ml, gu, pa, or) across a capability-routed 48-checkpoint fleet: 24 studio HiFi-GAN v1 specialists (27.9 MB W8A32+FP16 ONNX) for desktop/WebGPU and 24 distilled c8c8_384 iSTFTNet specialists (21.7 MB ONNX, $2.64\times$ fewer vocoder MACs via an exact NOLA dual-window ConvTranspose1d inverse STFT with zero complex ops) for mobile WASM, plus a 0.0 MB zero-dependency Klatt fallback. At runtime, Ninada splits a single ONNX file in memory in $< 15$ ms into prior, flow, and windowed vocoder sub-sessions streaming 12-frame halos with raised-cosine crossfades. On $N = 480$ held-out 24 kHz studio utterances, Ninada achieves 3.22 dB 0-8 kHz MCD (3.09 dB mobile iSTFTNet; 1.33 dB 24-voice distillation MCD, vs. 5.17 dB for the 1,526.8 MB 16 kHz Meta MMS fleet) and 6.07 dB 8-12 kHz error, delivering 89-155 ms audible startup on desktop WebGPU and 538-649 ms zero-underrun streaming at 0.75-0.76x RTF on a physical Google Pixel 10 Pro XL.
https://arxiv.org/abs/2611.10035
A great gap in adaptivity, flexibility, and dexterity still exists between intelligent robots, whether they are made of rigid or (partially) compliant components, and their naturally evolved animal and vegetal counterparts. One reason could be of `paradigm' nature. On the one hand, most robots (both rigid and soft) are still designed by following a `Cartesian' approach, with top-down control and a clear mind-body separation. Designing artificial agents on the basis of the principles that we observe in biology is not an easy task. The principles of organization of animals and plants rely on morphological computation and emergence of fit behaviors from loosely coupled networks of embodied agents. Modeling and control require radically new approaches. In this paper we briefly recall and explain some seminal mathematical results linking information metrics and dynamics of the agents, already published years ago; we integrate them with some recent methods developed by us and by the community, we highlight some brief remarks about their relevance and we hint to our current and near future work towards finding concrete and efficient ways for the modeling and control of completely or partially compliant artificial agents and for a better understanding of physical intelligence in nature. We present a technical note summarizing phase-space volume calculations for inverted-pendulum and passive-dynamic walking models, following our proposed framework. Starting from the McGeer compass gait, we introduce knee-ankle compliance, foot-rocker effects, and a Ruina-style compass gait with distributed leg inertia. Standard heel-strike maps are derived and used in the estimation of viable phase-space volumes $W(\gamma)$, based on a state-dependent Monte-Carlo and Reproducing Kernel Hilbert Spaces methods. We show how the methods based on RKHS allow deeper and more subtle analysis.
https://arxiv.org/abs/2611.13779
Remote sensing disaster assessment is moving from simple damage classification toward comprehensive report-level analysis. In this setting, responders need not only damage descriptions but also verifiable evidence to guide response and recovery. Recent vision-language models (VLMs) and tool-augmented agents offer strong multimodal reasoning and perception, but they struggle to provide the evidence required for high-stakes verification. To address these limitations, we propose DisasterAgent, an evidence-driven agent that uses a Perception-Augmentation-Generation workflow to generate verifiable disaster reports from bitemporal optical imagery. DisasterAgent first invokes a specialized vision expert toolkit in the perception phase to build a Spatiotemporal Perception Graph (STPG), serving as a structured memory to store and organize disaster-induced changes across space and time. Evidence-based Augmentation (EA) then extracts evidence from the STPG, attaching inline citations that form a closed evidence loop from each statement to the supporting visual evidence. Extensive experiments on the DisasterM3 and RSCC benchmarks demonstrate that DisasterAgent consistently outperforms general-domain VLMs, remote sensing-specialized models, and existing remote sensing agents. Notably, compared with the original model, it improves the average score for disaster report generation on DisasterM3 by 13.5\% and ST5-SCS on RSCC by 15.34\%, providing a more accurate and verifiable solution for disaster emergency response. The code will be available at this https URL.
https://arxiv.org/abs/2611.13776
One motivation for modular neural networks is to divide computation across components that learn distinct, reusable functions, which could then be recombined to support compositional generalisation. In practice, modular structure alone does not guarantee that such roles develop, and unrestricted communication between modules can undermine any specialisation that does emerge. This raises the question of how modular communication should be organised. The problem can be viewed as an analogue of the perceptual binding problem, where synchrony has been proposed as a mechanism for coordinating distributed representations. We introduce SyncNet, a modular architecture that separates module content from a dynamical phase state: learnt Kuramoto dynamics evolve the phases, while phase alignment determines communication through a shared channel. We evaluate SyncNet on Sort-of-CLEVR for relational reasoning and on SQOOP for systematic generalisation, where lower pair variety demands more recombination at test time. SyncNet gives the best held-out accuracy of the models compared at the three lowest pair varieties, by 5.1 percentage points at the hardest, and is competitive on Sort-of-CLEVR though below the strongest attention baselines. Test-time overrides show that performance depends on phases that evolve: fixed phases cost as much as no addressing at all, and permuting which module holds which region is nearly as damaging. A content-addressed variant trained from scratch nonetheless matches it, so the benefit appears to come from the modular decomposition rather than synchrony itself.
https://arxiv.org/abs/2611.13759
Quantum hardware can provide feedback for training circuit generators beyond the reach of exact classical simulation. We train generative quantum eigensolver (GQE) policies, transformers conditioned on molecular descriptors, to generate the state-preparation circuits for sample-based quantum diagonalization (SQD). Training runs first on a noiseless simulator and then with the IBM Heron processor ibm_kobe inside the loop, at 46 and 70 qubits ($1.2 \times 10^8$ shots for the four main training runs). A classical CCSD(T) reference energy of the training molecules enters only an admission gate and two auxiliary reward terms. During hardware training, a reward penalty prevents collapse to circuits that sample only the Hartree-Fock determinant. Policies trained on transition-metal complexes are applied without retraining to Sn(OH)$_3$-Me and its hydrates, minimal models of organotin photoresists for extreme-ultraviolet lithography, from 32 to 70 qubits. After one round of hardware sampling, followed by classical ranking and recovery of the cached counts with the molecular Hamiltonian and no further QPU calls, 27 of 28 runs at 46-70 qubits are within 15 mHa of the density-matrix renormalization group (DMRG) reference (median 4.5 mHa), and in all eight runs with an untrained control the trained policy is more accurate. At 56-70 qubits the selected circuits use 34-72 times fewer two-qubit gates than the local unitary cluster Jastrow (LUCJ) circuit transpiled for the same device. These results demonstrate that circuit generators can be trained with quantum hardware at 70 qubits.
https://arxiv.org/abs/2611.13755