This article presents a solution to intercept an agile drone by a team of agile drone carrying catching nets. We formulate the problem as a competitive Multi-Agent Reinforcement Learning (MARL) task. To address the problem of nonstationarity and catastrophic forgetting of agents overfitting to the current opponent strategy, we train the pursuers and the evader using Multi-Agent Proximal Policy Optimization (MAPPO) with Prioritized Fictitious Self Play (PFSP). We train the agents in a high-fidelity simulator using low-level control commands, collective thrust and body rates (CTBR), to achieve agile flights for both the pursuers and the evader. We compare the performance of the trained policies in terms of catch rate, time to catch and crash rates, against heuristic baselines and show that our solution outperforms them. Ablation studies show that PFSP lead to more robust policies that can adapt to different opponent strategies, and that a low-level control commands are crucial for learning performing strategies in the pursuit-evasion task. Finally, a qualitative analysis of the learned behaviours highlights the emergence of cooperative tactics among the pursuers.
https://arxiv.org/abs/2607.05939
Small object detection (SOD) remains a challenging task in real-world applications. Despite recent advances, existing detectors remain limited by rigid processing that entangle spatial aggregation with implicit frequency aliasing and truncation, leading to inadequate preservation of high-frequency components for SOD. To tackle these limitations, we propose a Frequency-Spatial Domain Collaborative Detection Transformer (FSDC-DETR), a novel collaborative framework that explicitly models complementary spatial and frequency representations. Specifically, we first introduce Dual-Branch Frequency-Spatial Adaptive Fusion (DBFSAF) to enhance frequency diversity and adaptively capture frequency-spatial domain discriminative representations. Building on these representations, a frequency-spatial interaction scheme is further explored within the hybrid encoder to enable progressive feature propagation to the decoder. In particular, structure-aware frequency-spatial aggregation is achieved through Shunt Frequency-Spatial Feature Fusion (SFS-FF), establishing bidirectional interaction and progressive cross-scale propagation between frequency and spatial representations for coherent discriminative modeling. Meanwhile, informative high-frequency responses are preserved during scale transitions through Frequency-Spatial Dynamic Downsampling (FSD-Down), thereby minimizing frequency degradation throughout multi-scale fusion for the precise SOD. Experimental results demonstrate that FSDC-DETR achieves state-of-the-art performance, improving AP by 6.4 on VisDrone-DET2019 and 6.6 on AITODv2, with gains of 6.8 and 6.9 AP for small objects. The code is available at this http URL.
https://arxiv.org/abs/2607.05176
Deploying robot teams in the real world requires simultaneous adaptation to unseen environments, unknown partners, and varying team sizes, yet existing approaches often address these challenges in isolation under the closed-world assumption of fixed teammates. We formalize this as open adaptive multi-robot teaming and propose a hypergraphic-form game formulation that captures team-level cooperative relationships beyond pairwise interactions, providing a principled foundation for coordination structure inference when team composition changes dynamically within episodes. Unlike graph neural network architectures, this is a game-theoretic construct for modeling strategic interactions and payoff structures among agents. Building on this formulation, we develop the Hypergraphic Open-ended Learning Algorithm (HOLA), which progressively expands partner and environment diversity during training rather than optimizing for fixed configurations. Evaluated on cooperative pursuit with multi-drone and multi-quadruped platforms, HOLA outperforms all baselines across all three adaptability dimensions. Learned policies transfer directly to physical hardware without fine-tuning, with successful deployments on Crazyflie and Zsibot L1 platforms confirming robust real-world coordination in novel environments with unseen teammates.
https://arxiv.org/abs/2607.04972
Aerial physical interaction represents a promising direction for next-generation unmanned aerial vehicles (UAVs), but it requires an aerial platform that can exert contact forces while maintaining stable flight. For close-proximity tasks, this translates into three coupled design requirements: multidimensional wrench generation for stable contact, compactness for maneuverability and safety in confined spaces, and reduced lateral airflow toward the target when generating horizontal force. This article presents FLOAT Drone, a fully actuated coaxial UAV with servo-driven control surfaces for close-proximity physical interaction. The coaxial dual-rotor layout provides a compact propulsion layout, while the control surfaces, immersed in the rotor downwash, generate lateral forces and moments for 6-DoF wrench generation. A force-matched computational fluid dynamics (CFD) comparison with a tilted-rotor alternative quantifies the reduction in target-facing lateral airflow. To account for nonlinear rotor--control-surface coupling in the rotor wake, a high-fidelity polynomial aerodynamic wrench model is identified from precision force measurements and embedded in a constrained nonlinear allocator for real-time wrench tracking. Comparative flight and interaction experiments show that the proposed framework improves control accuracy over linear allocation baselines, rejects ground-effect and payload disturbances, and enables close-proximity drawer push--pull manipulation through a $2~\mathrm{cm}$ handle clearance.
https://arxiv.org/abs/2607.04260
Small object detection in Unmanned Aerial Vehicle (UAV) imagery remains challenging under adverse conditions, including complex weather, low illumination, and sensor noise. These challenges mainly stem from severe background clutter, fine-grained detail degradation, and suboptimal semantic-spatial feature fusion, which jointly hinder robust small-object representation. To this end, we propose FRFDet, a lightweight yet effective single-stage detector tailored for UAV-based small object detection. FRFDet proposes two plug-and-play modules: Inverse Bidirectional Sampling (IBS) and Scale-Feature Relationship Cross-Fusion (SFRCF). IBS preserves critical spatial details via channel expansion-compression and bidirectional pattern reconstruction, improving feature alignment. SFRCF explicitly models scale-dependent fusion behaviors, revealing that inter-group element-wise multiplication favors compact models, while inter-group additive fusion benefits larger architectures. Extensive experiments on VisDrone, UAVDT, HazyDet, and MS COCO demonstrate that FRFDet achieves state-of-the-art performance among lightweight detectors with low computational cost, compact parameters, and fast inference, making it well suited for resource-constrained UAV platforms.
https://arxiv.org/abs/2607.04125
Robust object detection under adverse visual conditions remains a long-standing challenge for multi-modal perception systems. Existing fusion-based methods typically require both RGB and infrared (IR) inputs, and treat them equally during both training and inference, which compromises their robustness when the RGB modality becomes unreliable or unavailable. In this case, we propose \textbf{InfraNet}, an IR-centric quality-aware framework that regulates RGB guidance during training and supports flexible RGB--IR or IR-only deployment. InfraNet employs an asymmetric architecture where the primary IR pathway extracts multi-scale infrared features for predictions, while the auxiliary RGB pathway provides reliability-controlled supervisory signals. The core of InfraNet is \textbf{QualGate}, a quality-aware fusion module that learns a task-oriented control signal to suppress unreliable RGB guidance and compensate IR features during cross-modal training. Built upon InfraNet, we design two architectural variants: a lightweight IR-only architecture InfraNet-IR and an RGB--IR architecture InfraNet-RGB-IR. Our method is evaluated through extensive experiments on four benchmark datasets (LLVIP, FLIR-Aligned, M$^3$FD, and DroneVehicle), showing strong or competitive accuracy in challenging low-light and adverse weather conditions. Notably, InfraNet maintains high efficiency in IR-only inference, making it both accurate and computationally efficient.
https://arxiv.org/abs/2607.03795
Automation in construction is essential for reducing costs and human errors in large-scale projects. We approach the construction progress monitoring from the aspect of detecting changes in construction sites. As construction buildings continue to evolve in geometry and appearance over time, change detection need to be performed from arbitrary camera viewpoints. This necessitates developing 2D Change Detection (2DCD) algorithms that operate robustly across diverse camera perspectives at construction sites. While developing and evaluating such systems is data-intensive, no open-source benchmark dataset exists at the intersection of 2D change detection and construction automation research. Data collection using Unmanned Aerial Vehicles (UAVs) is gaining its popularity in outdoor large-scale surveying. However, in active construction sites conducting drone missions equipped with high-end sensors imposes safety concerns. Flight trajectory and collected camera viewpoints can be significantly limited. To address this critical gap, we introduce iVISION-2DCD, a large-scale synthetically generated dataset from dense LiDAR point clouds with photorealistic input images and accurate ground truth annotations. Our dataset formally defines the problem of viewpoint-robust 2DCD at construction sites and captures the inherent complexities of real-world deployment. In this paper, we present our systematic methodology for synthetic data generation, developing novel view synthesis techniques to overcome bi-temporal alignment and viewpoint diversity challenges, and implementing semi-automated semantic segmentation with change label generation while preserving challenging real-world cases. Benchmark evaluations using state-of-the-art 2DCD algorithms demonstrate that iVISION-2DCD poses novel research challenges for the computer vision and robotics communities.
https://arxiv.org/abs/2607.03553
Global navigation systems require state estimation algorithms that handle Earth's curvature, Earth's rotation, and gravitational variations. These factors can typically be neglected in local navigation algorithms for robots, drones, etc. In classical error-state Kalman Filtering (ESKF) the error state dynamics are trajectory-dependent. Invariant ESKFs utilize Lie Group symmetries to represent the error, which can render error propagation trajectory-independent for group-affine systems. Choosing between a standard filter (where position and velocity errors are defined additively in the navigation frame), a left-invariant filter (where errors are represented in the body frame) and a right-invariant filter (where errors are represented in the navigation/world frame) depends on system dynamics and sensor configuration. This note presents the mathematical formulas for four classical and invariant ESKFs for globally applicable aided inertial navigation systems. It is intended to serve as a systematic reference for comparison and implementation.
https://arxiv.org/abs/2607.03211
Vision-language-action (VLA) models open a new path toward intuitive robot control by directly linking perception, language, and action in a single end-to-end framework. Yet for UAVs, practical adoption remains difficult because existing solutions are either computationally heavy or insufficiently capable in complex environments. In this work, we propose a practical expert-distillation pipeline (Exp2VLA) for language-conditioned drone navigation. The core idea is to distill expert behavior, obtained from reinforcement learning, teleoperation, or other controllers, into training data that can be used to fine-tune compact VLA models. This allows existing control strategies to be transferred into a unified language-guided navigation model, reducing manual system integration and lowering the barrier for deploying new robot behaviors. Experiments in both sim-to-sim and simulation-in-the-loop settings across multi-object scenes show that the fine-tuned models can handle varied semantic commands and generalize to unseen target compositions. The proposed framework demonstrates how expert-policy distillation can help mechatronic systems move from specialized control modules toward more flexible and reusable robot intelligence.
https://arxiv.org/abs/2607.03146
Simulation is essential for maritime robotics, supporting operator training, mission rehearsal, and human-vehicle interaction in environments where real-world testing is costly or hazardous. Existing simulators focus primarily on autonomy systems and often lack human-in-the-loop interaction and realistic environmental physics. This paper introduces LOTUSim, an open-source, real-time maritime simulator supporting multi-user interaction across aerial, surface, and underwater robotic systems for coordinated naval-style operations. The first contribution of this work is enabling real-time interactive performance for users while ensuring scalability to large fleets operating within a shared interactive simulation environment. Validation demonstrates robust human-in-the-loop performance, maintaining strict real-time execution and high visual fidelity while scaling to large heterogeneous maritime drone swarms. The second contribution is a computationally efficient, Ekman-inspired layered, underwater current model that captures wind-driven, depth-dependent flow dynamics with sufficient physical fidelity for large-scale simulations. Validation against ocean reanalysis data demonstrates substantially improved accuracy compared to commonly used stochastic Gauss-Markov current models. These results confirm LOTUSim's suitability as a simulation platform for operatorin-the-loop maritime robotics research.
https://arxiv.org/abs/2607.03072
Object detection is a fundamental capability for AI-driven perception in safety-critical drone and edge-vision systems, including disaster response, operational security environments, infrastructure monitoring and defense applications. Robust model performance in such environments depends on large, continuously updated datasets. However, training high-performing detectors typically requires centralizing aerial imagery, which raises privacy, regulatory, storage, and bandwidth challenges. This is especially problematic in distributed drone deployments, where visual data is generated onboard and is often impractical or undesirable to transfer to a centralized infrastructure. In this work, we apply Federated Learning (FL) for object detection, enabling drones to improve a shared model while keeping image data local and private. We implement a federated object detection pipeline using the this http URL FL platform on the KIIT-MiTA dataset, and compare it with Single-drone and Centralized baselines using mean Average Precision (mAP) at IoU thresholds of 0.50 and 0.50-0.95. In our experiments, the proposed FL approach remains close to Centralized training while dramatically improving over Single-drone training, with the best lightweight model (YOLO26 nano), suitable for deployment even on very limited edge infrastructure, achieving relative gains of 52.89% and 67.80% in mAP@0.50 and mAP@0.50:0.95, respectively. These results show that FL enables scalable, high-performing, and privacy-preserving object detection across distributed drone fleets without data centralization.
https://arxiv.org/abs/2607.02636
Autonomous drones are rapidly transforming modern warfare and civil applications alike. This paper presents the development of an integrated intelligent drone system designed to serve as a personal assistant. Leveraging the DJI Tello drone platform, we implemented a modular architecture that integrates three core artificial intelligence functionalities: facial detection, facial recognition, and depth estimation from monocular vision. A web-based interface enables seamless drone control and real-time video monitoring, while a Python-based server processes visual data and executes inference pipelines using lightweight neural models optimized for embedded systems. Unlike existing commercial solutions, this system emphasizes accessibility, low-cost hardware, and open-source technologies. The system demonstrates robust performance in real-world conditions, including person tracking, indoor scanning, and autonomous line following using virtual sensors. This project validates the applicability of advanced AI techniques in real-time robotic systems and illustrates the feasibility of deploying them on constrained hardware, providing a foundation for future research in autonomous UAVs for military, rescue, and surveillance missions.
https://arxiv.org/abs/2607.02298
Interactive segmentation of 3D Gaussians offers a compelling opportunity for real-time manipulation of 3D scenes, thanks to the real-time rendering capability of 3D Gaussian Splatting (3DGS). However, existing methods require a time-consuming per-scene setup - typically tens of seconds or even minutes - before interactive segmentation can begin on a raw 3DGS scene. This setup involves multi-view mask preparation, mask lifting, and feature distillation, creating a major bottleneck for online applications. To address this limitation, we aim to completely eliminate the setup stage for interactive 3DGS segmentation while keeping the segmentation time practical (under 1 second). In this work, we present SAGO (Segment Any Gaussians Online), a novel setup-free framework for interactive 3DGS segmentation. By introducing virtual drones, our method reframes the 3D segmentation problem as an online Next-Best-View (NBV) planning task formulated within a Markov process. Extensive experiments demonstrate that SAGO can extract clean 3D assets directly from 3D Gaussians with sub-second latency, thereby enabling a broad range of downstream applications such as object manipulation and scene editing. Moreover, our method achieves over a 50x speedup compared to the previous setup-free 3DGS segmentation frameworks.
https://arxiv.org/abs/2607.01628
We present DroneIQA-VLE, our solution to the ICME 2026 Drone-IQA Grand Challenge on Target-aware Image Quality Assessment for Low-altitude UAV Images. The framework jointly predicts global, target, and background quality scores by ensembling two complementary pipelines: (1) SigLIP2 vision encoders with multi-task regression heads, and (2) a LoRA-adapted Qwen3.5-9B multimodal large language model for quality score regression. The final global quality prediction is obtained by arithmetically averaging the outputs of both pipelines. Our method achieves 2nd place in the challenge, demonstrating its effectiveness. The code is available at this https URL.
https://arxiv.org/abs/2607.00416
Object detection for Unmanned Aerial Vehicles (UAVs) working in open and dynamic environments is a highly challenging task. While Vision-Language Models (VLMs) have offered a powerful solution for universal object detection, adapting them to UAV scenarios remains non-trivial due to a substantial domain gap between VLM pre-training data and aerial imagery. The prevailing Parameter-Efficient Fine-Tuning (PEFT) methods prove ineffective in bridging this gap, as VLMs' "natural-scene, foreground-dominant" visual priors misalign with the "bird's-eye-view, background-dominant, small-object" characteristics of UAV data. To address this issue, we propose DroneFINE, a novel PEFT paradigm comprising two domain-aware complementary modules tailored for VLM-based drone image detectors. Specifically, a data-dependent, foreground-aware, and multi-path adaptation mechanism named HyperAdapter is designed, which overcomes the static structural constraints of PEFT. In addition, a background suppression algorithm named SemanticGate is developed. It is a text-conditioned guidance strategy that employs background vocabulary to actively guide the model in suppressing responses from irrelevant regions. Extensive experiments on VisDrone and UAVDT demonstrate that DroneFINE significantly outperforms existing PEFT methods and achieves performance comparable to full fine-tuning while substantially reducing the number of trainable parameters.
https://arxiv.org/abs/2607.00338
Reliable individual re-identification (re-ID) of wildlife is essential for population monitoring, behavioral tracking, and conservation policy evaluation, yet large-scale data collection remains labor-intensive, relying on manual efforts by ecologists or citizen scientists. We propose an autonomous drone navigation system that actively optimizes image capture for downstream re-ID, moving beyond passive aerial sensing. The system combines YOLOv11 object detection with a DINOv2-based pose classifier to guide real-time flight decisions: detecting animals, orienting to expose the lateral flank (the surface of interest for pattern-based re-ID), and approaching until the subject meets a minimum bounding-box threshold. Unlike prior drone systems that optimize for group-level behavioral video, ours targets the specific image-quality requirements of individual-identification models. We demonstrate feasibility through a case study on zebra using footage collected in Kenya, and show the approach generalizes to other species with diagnostic surface patterns, including giraffes, tigers, and elephants. Our work establishes a framework for task-aware embodied AI for ecological data collection, in which downstream re-ID requirements drive real-time perception and control.
https://arxiv.org/abs/2606.31772
Large language models (LLMs) provide a promising interface for high-level robotic task planning, but their use in multi-UAV collaboration remains difficult to evaluate systematically. Existing UAV simulators mainly emphasize dynamics, perception, or low-level control, while existing LLM-agent benchmarks rarely capture aerial-robotics constraints such as partial observability, spatial coverage, UAV assignment, and multi-vehicle coordination. To bridge this gap, we present MultiUAV-Plat, a lightweight, easy-to-use, LLM-agent-oriented simulation platform for multi-UAV collaborative task planning. The platform exposes concise RESTful APIs, agent-facing observations, role-based information access, hidden validation logic, and optional 2D/3D visualization, allowing agents to solve missions through realistic tool interaction rather than privileged simulator access. Built on this platform, the MultiUAV-Plat Benchmark contains 75 mission sessions, 1500 natural-language tasks, and 9396 validation checks across target assignment, area search, and area assignment and patrol scenarios. We further propose Agent4Drone, a task-specific LLM agent framework that structures multi-UAV behavior into memory, observation, task understanding, planning, execution, and verification. In a full paired benchmark comparison, Agent4Drone achieves a 57.9% task pass rate, a 74.6% average task check pass rate, and a 72.0% global check pass rate, substantially outperforming a ReAct baseline at 30.6%, 47.9%, and 43.1%, respectively. Agent4Drone also reduces the total failed task rate from 32.4% to 12.9%. These results demonstrate that MultiUAV-Plat and MultiUAV-Plat Benchmark provide a reproducible foundation for studying LLM-driven multi-UAV autonomy under realistic information and execution constraints.
https://arxiv.org/abs/2606.31073
Multi-robot systems must simultaneously optimize competing objectives while maintaining coordinated behavior. Existing multi-agent reinforcement learning approaches often rely on fixed or centralized coordination, which limits adaptability and violates distributed constraints. This work introduces the Coordination-Informed Multi-Objective Reinforcement Learning (CIMORL) framework, integrating a distributed weight prediction mechanism, a privileged expert training strategy, and theoretical guarantees for Pareto-optimal solutions. We present the base CIMORL method alongside two sampling-based variants, CIMORL-TS (Tree Search) and CIMORL-MPPI (MPPI), which leverage privileged global information during training to enable fully decentralized deployment. Experimental validation in cooperative and adversarial scenarios demonstrates a $21.2\%$ hypervolume improvement and superior policy stability compared to state-of-the-art baselines. Real-world experiments with Crazyflie drones further validate the framework's robustness in resource allocation and multi-attacker multi-defend scenarios under partial observability.
https://arxiv.org/abs/2606.30893
Cross-view object geo-localization (CVOGL) aims to locate a target object from a query view (e.g., ground or drone) within a geo-tagged reference image (e.g., satellite). Existing approaches heavily rely on 2D appearance matching and are constrained by limited datasets lacking geometric metadata, diverse prompts, and standard field-of-view imagery. To address these intertwined challenges, we first introduce \dataset, a large-scale, high-fidelity building dataset comprising over 220,000 ground-satellite and drone-satellite pairs. It provides multi-modal prompts (points, boxes, masks) and camera poses to enable flexible target referring and explicit spatial modeling. Furthermore, we propose a novel single-stage Geometry-Aware Geo-localization framework (GAGeo), built upon the permutation-equivariant 3D foundation model $\pi^3$. By seamlessly integrating visual features, referring prompts, and learnable task tokens, our model adapts the inherited 3D prior to jointly predict bounding boxes, segmentation masks, and camera poses in a single forward pass. Additionally, we introduce a contrastive loss that utilizes the satellite view as a universal anchor, implicitly aligning ground and drone representations to enable zero-shot ground-to-drone localization without requiring triplet training data. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art methods, exhibiting exceptional generalization ability in unseen scenes and novel cross-view setups.
https://arxiv.org/abs/2606.30576
Passive acoustic sensing is an attractive modality for counter-unmanned aerial system (counter-UAS) defence: it is covert, low-cost, and effective against drones with small radar cross-sections or minimal radio emissions. We present EchoHawk, an open and fully reproducible reference pipeline that detects a drone from its rotor harmonics, estimates its blade-passing frequency, and localises it with a microphone array via classical wideband beamforming (delay-and-sum, MVDR, MUSIC) and time-delay processing (GCC-PHAT, SRP-PHAT), followed by temporal tracking. We evaluate the system on a physically transparent synthetic benchmark that pits drones against hard low-frequency harmonic confusers, such as ground vehicles, and on real recorded audio. Our central methodological contribution is a documented case of session-level data leakage in a widely used public dataset: because its recordings are pre-segmented into short clips, naive clip-level splits place adjacent slices of the same continuous recording in both training and test sets, inflating reported performance. Enforcing recording-session-grouped cross-validation reduces, for example, a random-forest baseline's detection probability at a 1% false-alarm rate from 0.796 to 0.745, yielding honest numbers. All code, figures, and a synthetic data generator are released so that every result runs without any download.
https://arxiv.org/abs/2606.29589