Rapid illumination transitions can disturb Visual SLAM (VSLAM) by saturating images before the Automatic Exposure (AE) policy adapts, removing the visual correspondences needed to maintain tracking. Our proposed methods mitigate this disturbance at two levels: B-Adapt acquires adaptive exposure brackets to cover the scene dynamic range while promoting photometric overlap, and BVSLAM directly uses the multi-exposure sequence as constraints in a factor graph state estimator without relying on High Dynamic Range (HDR) merging. We evaluate both methods against state-of-the-art approaches in nominal environments and during a repeated tunnel-exit transition at an emulated vehicle speed of 32 m s-1. In the tunnel, combining our B-Adapt with BVSLAM reduces the state estimation error by 78 % compared with AE images. These results suggest that bracketing efficiently improves visual pose estimation robustness to rapid illumination disturbances while retaining low error under nominal conditions. Our code is available at this https URL.
https://arxiv.org/abs/2610.33174
Learning humanoid control from monocular human videos offers a scalable way to acquire diverse whole-body behaviors. Yet, existing reconstruction-retargeting-tracking pipelines are limited in system-level scalability by separately optimized intermediate stages and cannot directly optimize reference motion executability using downstream tracking feedback. We present ViT-H, a video-to-humanoid control framework following a generation-and-tracking paradigm. ViT-H directly generates humanoid reference motions from videos with a diffusion model, bypassing human motion reconstruction and retargeting, and uses motion-tracking outcomes to post-train the generator with direct preference optimization. We further introduce an autoregressive variant that enables real-time humanoid video teleoperation with sub-400 ms latency. Extensive experiments on the Unitree G1 demonstrate that ViT-H outperforms state-of-the-art reconstruction-retargeting-tracking pipelines in both motion quality and executability. We further show that ViT-H scales favorably with model size and with both pre-training and post-training data scale, while motion-tracking feedback consistently improves executability across different motion trackers.
https://arxiv.org/abs/2610.32966
Surgical scene understanding is a prerequisite for context-aware and intelligent systems in the operating room. Current methods rely mostly on visual data, while acoustic sensing has shown potential to provide complementary information on surgical activity. First approaches for the localisation of surgical activity relied on microphone arrays and acoustic beamforming. This work investigates whether the active instrument can be localized from a single microphone and a camera by learning the correspondence between the appearance and the sound of surgical instruments, without annotating its position. We adapt weakly supervised audio-visual localisation, which learns from the co-occurrence of image and sound, to the surgical setting. We record simulated surgical actions, sawing, drilling, and chiseling, and train the model on these recordings without any spatial annotation to produce a heatmap over the sounding tool. We extend the training objective by two terms: a silence term, which suppresses the output for silence and background noise, and a composite term, which trains the model to select the sounding one of two visible instruments. The model localizes the active instrument on an independent corpus recorded with a different camera and microphone, in which instrument positions were obtained by optical tracking. It separates tool activity from silence and background noise and can attribute sound correctly when two tools are present. Audio-visual correspondence learned from in-domain recordings connects the sound of a surgical action to the instrument that produces it, using a single microphone and a camera. This proof of concept introduces a novel paradigm that enables the detection and localisation of surgical activity without manual annotations.
https://arxiv.org/abs/2610.32816
Reliable visual tracking of anatomical landmarks in endoscopic video is a key prerequisite for computer-assisted interventions in laryngeal surgery. While Narrow Band Imaging (NBI) is clinically established for enhancing vascular contrast, its effect on automated tracking relative to conventional White Light Imaging (WLI) remains unexplored. We present a quantitative comparison of landmark trackability in NBI and WLI using a forward-backward error framework applied to 61 endoscopic videos from 39 patients. Two regions of interest are evaluated: the vocal folds (VF) and mucosa with a prominent vascular pattern (MPVP). We compare a classical feature-based tracker (CSRT) against learning-based point trackers (CoTracker3-Online and TrackOnR) across both modalities. NBI consistently reduced the forward-backward error in both regions, reaching statistical significance for the vocal folds, while failure rates stayed low. These findings indicate that NBI can improve tracking robustness in laryngeal endoscopy, with implications for motion analysis, navigation, and robotic assistance.
https://arxiv.org/abs/2610.33125
Learned humanoid controllers are usually trained in one simulator and then checked in a second one before they go near hardware. We ask what that check says about command delay. We train motion-tracking policies for a 24-joint humanoid on five motions taken from monocular video and test them in an independent CPU MuJoCo harness, which we first verify against the training model. Every policy completes its motion in at least 26 of 30 episodes under the training randomization. With 40 ms of constant command delay, however, survival drops to 15% on average (0% - 45%), and the delay margin is only 20 - 30 ms. Randomizing the delay during training (0 - 50 ms) lifts survival at 40 ms to 95% on average (75% - 100%) and moves the margin to 50 - 70 ms. A control arm trained for the same number of extra iterations without delay does not improve, so the gain comes from the randomization itself. This holds for all five motions with three training seeds each, and a policy trained in PhysX behaves the same way. The price is slightly looser tracking (0.02 - 0.06 rad on four motions) and, for the most dynamic motion, less robustness to other perturbations. We also show that the first sim-to-sim gap we saw came from the harness, a missing floor and a wrong timestep, and not from the physics engines. The 0 - 20 ms delay ranges common in locomotion training lie inside the margin an unrandomized tracker already has. The benefit comes from randomizing beyond it, so the range should be set from the robot's measured latency, and delay margin belongs next to other sim-to-sim metrics.
https://arxiv.org/abs/2610.32277
Proactive streaming video understanding requires assistants to track unfolding events and respond when a user's requested condition is met. To make these decisions, assistants must accumulate relevant evidence and reassess response conditions as new observations arrive. Existing work offers complementary capabilities for this process: proactive video assistants learn when to respond, while streaming video reasoning methods generate scheduled intermediate text to organize observations and support subsequent answers. Together, these capabilities provide a foundation for proactive reasoning, but how to coordinate ongoing reasoning with timely responses remains underexplored. In a direct adaptation, fixed reasoning intervals can trigger updates when nothing relevant has changed or postpone useful updates until the next scheduled step. Sharing one generation path also couples two distinct requirements: preserving evidence for future decisions and producing only the response requested by the user. Moreover, responses generated after reasoning must wait for it to finish, even when sufficient evidence is already available. To address these challenges, we introduce SyncPro, a synchronous dual-stream framework with specialized generation paths for evidence tracking and user-facing responses. Its Inner and Response branches share causal history and activate independently, allowing relevant evidence changes to trigger internal updates and responses to proceed concurrently with ongoing reasoning. We construct 189K dual-stream examples and train SyncPro through supervised fine-tuning followed by trajectory-level reinforcement learning. Experiments across three proactive benchmarks show improved response timing and more accurate answers to user requests.
https://arxiv.org/abs/2610.32132
Recent multimodal large language models (MLLMs) can perceive a traffic scene, reason about it, and propose a driving action within a single model. However, existing MLLM-based drivers reason from scratch at each frame and commit to a single explanation, discarding earlier hypotheses about the scene. When the scene is ambiguous, the agent locks in on the wrong interpretation and acts on it before evidence accumulates. In this paper, we propose DriveMind, an MLLM-based driving framework that keeps several hypotheses about the scene alive at the same time and updates their weights as new frames arrive. Inspired by particle filtering, DriveMind propagates each hypothesis through a VLM, scores it against the current observation, and resamples to maintain diversity. On Bench2Drive, adding belief tracking to the same driving pipeline improves the Driving Score (DS) from 68.50 to 81.37 and the Success Rate (SR) from 41.36% to 54.09%. The largest gains occur on ambiguous scenarios such as unsignalized intersections (+20.0 DS) and oncoming-traffic interactions (+20.5 DS). Beyond the overall metrics, DriveMind also improves fine-grained interactive driving abilities such as merging, emergency braking, and give-way.
https://arxiv.org/abs/2610.32069
Agentic AI systems using the Model Context Protocol (MCP) are vulnerable to indirect prompt injection through untrusted tool outputs. We demonstrate cross-modal trust laundering, in which instructions concealed in an email-signature image using least-significant-bit (LSB), discrete cosine transform (DCT), or metadata steganography bypass text scanners and enter a multi-agent workflow when decoded by a tool. To counter this threat, we propose decode-time provenance binding, which combines HMAC-authenticated trust labels with an MCP-maintained provenance ledger and context-taint tracking. The mechanism labels decoded content as untrusted and blocks critical tool calls influenced by that content, even when a compromised agent substitutes a valid trusted label. We evaluate the approach using a real MCP testbed with three steganographic carriers and 24 adaptive payloads. The undefended pipeline exhibits 100% attack success, while keyword and regex defenses each permit 62.5% of attacks. Our mechanism blocks all attacks (0% success), including adversarial label substitution across mediated agent boundaries. A four-component ablation validates the roles of decode marking, cryptographic authentication, lineage tracking, and sink enforcement. An audited trusted-promotion mechanism increases legitimate-task completion from 67% to 100% without compromising protection. The approach provides carrier-independent containment within fully mediated MCP execution environments. Code and data are publicly available.
https://arxiv.org/abs/2610.31974
Surgical point tracking requires persistent correspondence through tissue deformation and occlusion, yet dense trajectory annotations are costly to obtain. We present STEP, a two-stage framework that learns from surgical video and sparse physical endpoints. First, a frozen offline teacher generates candidate trajectories, and temporal reversibility and stereo consistency select dense supervision for a causal student. Second, a robust physical endpoint loss anchors terminal correspondence, while a round-trip loss constrains temporal consistency. A gradient-free prefix exposes training to accumulated drift, while a final differentiable window bounds activation memory. The trained tracker processes a single RGB stream with fixed weights. In STIR-to-VL-SurgPT transfer, temporal-stereo union selection reduces endpoint error by 7.0% relative to unfiltered trajectories. On a post-hoc diagnostic of 29 VL-SurgPT clips excluded from the endpoint-training manifest, STEP reduces endpoint error from 31.52 to 16.80 pixels relative to dense-label fine-tuning. These results support combining curated trajectories with physical observations to train surgical point trackers.
https://arxiv.org/abs/2610.31951
Swarm morphogenesis requires robots to assemble desired shapes through local interactions. We present a modular framework integrating neural cellular automata (NCA) with existing site selection and collision-aware control. Within this framework, we introduce a decentralized attachment-site discovery mechanism. Robots already in the formation update and share local NCA states to identify new attachment sites, enabling progressive growth without a predefined list of sites during deployment. To bridge the mismatch between conventional NCA growth and gradual physical assembly, we additionally propose offline sparse-retention fine-tuning that simulates partial attachment, together with a false-positive loss that penalizes invalid site activations. Simulations demonstrate formation of diverse lattice morphologies, scaling to several hundred robots, and substantial improvements in morphology accuracy from the proposed fine-tuning. Experiments with Crazyflie quadrotors validate the integrated execution pipeline using robot-relative observations reconstructed from external tracking.
https://arxiv.org/abs/2610.31900
Dynamic manipulation of deformable linear objects (DLOs) remains challenging due to underactuated, high-dimensional dynamics, delayed deformation responses, and the presence of multiple feasible motions under obstacle constraints. This paper presents BM2PC, a Bayesian Multimodal MPC framework for agile manipulation of DLOs. Building on the control-as-inference posterior, BM2PC formulates multimodal planning as a set optimization problem that balances control quality and behavioral diversity. An efficient incremental update maintains multiple promising control modes with low additional computational overhead. For real-world deployment, BM2PC incorporates an execution dynamics model that predicts actual end-effector motion and compensates for execution mismatch during fast manipulation. We evaluate BM2PC on rope tracking and obstacle avoidance in simulation and hardware, and on simulated disturbance rejection. In trajectory tracking, BM2PC generalizes better to unseen trajectories than a learning-based baseline without task-specific policy training or fine-tuning. Real-world experiments demonstrate accurate long-horizon tracking, reducing RMSE by 44.0% on the longest task. In obstacle avoidance, BM2PC achieves comparable performance to existing multimodal MPC methods while reducing planning time by 29% to 66%. These results demonstrate accurate dynamic control and efficient multimodal planning within a unified MPC framework. The core implementation of BM2PC and supplementary videos are available at this https URL.
https://arxiv.org/abs/2610.31852
Tool-calling agents are mostly optimized for accuracy; in deployment, however, their growing cost is latency: every tool call is decoded autoregressively. Speculative decoding accelerates this without changing the output, and retrieved past calls make strong drafts under real use, where each user's behavior tends to repeat. Yet existing systems keep no cross-session memory, or build the draft store once and never update it. We propose SpecMem, a tool-call memory kept alive and managed throughout deployment: verified calls are written back online into bounded per-user stores with LRU eviction, and a side-effect gate defers irreversible calls until verification confirms. On multi-session, multi-user query streams served by three open-weight models, a frozen store steadily loses acceptance while SpecMem holds it: a 27% gap in mean accepted tokens (+11% to +34% across benchmarks, tracking how much novel work arrives after the store is built) and up to 1.74x wall-clock speedup. Ablations attribute the gain almost entirely to keeping the store live; local per-user scoping adds no acceptance but closes a measured cross-user leakage channel, and gating on declared side effects, rather than on retrieval confidence, is what eliminates irreversible mistakes.
https://arxiv.org/abs/2610.31840
What visual representation should a navigation policy act on? Navigation policies built on vision foundation models largely leave representation design to the encoders' pretraining objectives. We present RepresentNav, a navigation foundation model built on a self-constructed representation space: a visual representation constructed by the policy's own objectives from vision foundation models. RepresentNav builds this space with Representation Residuals, a compact three-layer transformer that attends over features spanning the full depth of multiple complementary vision foundation models, so that the policy learns to see what it needs for navigation. In the same space it dreams what it wants: before every action a latent chain-of-thought predicts the representation of the scene a moment ahead. The dream is trained end-to-end with the policy as a joint-embedding predictive architecture (JEPA), with a next-representation prediction loss and a regularizer on its targets. RepresentNav sets a new state of the art on VLNVerse, VLN-CE R2R, EVT-Bench, and two point-goal benchmarks, and its gains carry over to a physical robot amid clutter and moving people. On VLNVerse fine-grained, RepresentNav achieves 83.80% success, outperforming the previous state of the art by 20.05 percentage points, and on EVT-Bench distracted tracking it reaches 85.5% with a single camera (+10.1). With the same encoders, the self-constructed space clearly outperforms concatenating their outputs and learns to weight their layers unevenly, and a dream in it cuts collisions by a quarter. A single dreamed latent decodes into the depth, semantics, and 3D occupancy of the scene a moment ahead, more accurately than pretrained encoders applied to the real future frame, although occupancy is never supervised, and the rollout tracks the robot's own motion over the next second: the dream emerges as a compact latent world model.
https://arxiv.org/abs/2610.31762
While monolingual language model (LM) surprisal is widely established as a predictor of reading times, it cannot capture the non-native (L2) reading dynamics that are shaped by the reader's first language (L1). In this work, we investigate whether the cross-lingual transfer within bilingual models aligns with human L1-driven biases during L2 reading. We evaluate bilingual models on eye-tracking data of readers from 12 diverse L1 backgrounds reading English texts. To isolate L1-specific transfer, we compare bilingual models trained on an L1 that matches the readers' L1 background to both a monolingual English baseline and bilingual models trained on other L1s. We demonstrate that matching the readers' L1 improves the prediction of L2 reading times. This predictive advantage is concentrated in late-stage eye-tracking measures, modulated by L1-L2 script overlap, and peaks among intermediate-proficiency readers. These findings provide evidence that bilingual LMs capture aspects of cross-linguistic influence, and that such influence is present in L2 reading behavior.
https://arxiv.org/abs/2610.31620
Tasks such as quadrotor dynamic-gate racing require agents to anticipate external motion while maintaining precise high-frequency control. World-model-based reinforcement learning provides a natural solution by learning latent dynamics for future imagination, yet it often entangles environmental evolution and the robot's own dynamics in a single learned rollout, where model bias can affect policy optimization efficiency. We propose DiffDreamer, a differentiable reinforcement learning framework that tightly couples a learned world model with differentiable simulation for actor optimization. In one optimization step, the learned world model propagates latent states that capture external dynamics and history-dependent features, while the differentiable simulator propagates the robot's explicit physical state. We further decompose the actor objective into a critic-driven pathway for non-differentiable task rewards and a simulator-driven pathway for differentiable motion rewards. Experiments on aggressive tracking and dynamic-gate racing show that DiffDreamer improves training convergence over the model-free, model-based, and differentiable-RL baselines, and final performance over these baselines and classical planning and control methods. Additional experiments assess reward decomposition and the odometry-conditioned relative-state representation through ablations. We also provide proof-of-concept real-world flight experiments for validation.
https://arxiv.org/abs/2610.31617
Large language models have shown outstanding performance on text-first tasks such as coding, math, and writing. Recent efforts are shifting models' training to include scientific problems that often live in highly specialized domains beyond text, such as protein structure and biological images. However, in these scenarios, their general-purpose accuracy compared with specialized algorithms remains in question. One such domain is cell tracking, which requires spatiotemporal awareness of cell dynamics. To evaluate this, we created a new benchmark, CellTrack-Bench, which assesses Vision-Language Models' (VLMs) cell-tracking-related performance against specialized trackers. The full benchmark draws from 15 standard cell-tracking datasets across four imaging modalities and comprises 1,537 problems corresponding to 9,041 cell-linking decisions. We selected a hard subset requiring greater reasoning effort by identifying failures shared across distinct algorithmic trackers. With this proposed dataset, we: (i) evaluated different environment harnesses for VLMs; (ii) benchmarked 9 frontier closed-source models and 13 open-weight models; and (iii) provided a detailed analysis of their failure modes. Code, the stored model outputs, and a pipeline that regenerates the benchmark from the source datasets are available at this https URL.
https://arxiv.org/abs/2610.31566
Vision-language models (VLMs) can perform a broad range of tasks across diverse settings, yet their performance in agentic contexts remains poorly understood. Although online evaluations in simulators and real-world environments are essential for measuring interactive agent performance, they are costly and challenging to scale. Complementary offline VQA benchmarks can enable faster and more reliable comparisons across agentic domains, yet existing benchmarks remain limited and fragmented. To address this gap, we introduce AgentVQA, an offline benchmark for evaluating VLMs on realistic agentic scenarios across five agent domains: Web Agents, Robotics, Egocentric Videos, Games, and Spatial Planning. We build AgentVQA by manually selecting 1000 challenging, real-world agent examples from 23 source datasets and adapting them for reliable offline evaluation. The resulting benchmark preserves realistic scenarios from interactive environments across diverse domains, and its model rankings track those from corresponding online evaluations. Across the 22 evaluated models, the best achieves only 58.5% accuracy. Our cross-domain analysis shows that errors are driven primarily by failures to ground and maintain accurate representations of the current and evolving visual state, including localizing relevant UI elements, interpreting motion, tracking state changes over time, and inferring 3D spatial relationships, rather than by task misinterpretation or downstream logical reasoning.
https://arxiv.org/abs/2610.31494
Open-vocabulary 3D semantic maps have emerged as a key spatial memory representation for long-horizon robot autonomy, enabling robots to reason about objects, their spatial relationships, and past observations across time. However, existing object-centric semantic maps are primarily designed for static environments and rely on an append-only point integration strategy, where newly observed points are accumulated but previously integrated points are rarely reevaluated. Consequently, perception errors accumulate over time, and outdated points persist after objects move or disappear. Although recent dynamic mapping methods update object-level representations in changing scenes, they do not explicitly revise noisy or obsolete points within each object. We propose an online refinable semantic mapping framework that continuously refines object representations through probabilistic point-level confidence updating. Each object point maintains a confidence score that is updated online using multi-view temporal evidence: consistent observations reinforce reliable points, while inconsistent segmentation masks, depth measurements, and visibility cues suppress spurious and outdated points. Combined with object tracking and re-identification to preserve instance identities under motion and relocation, our framework enables object-centric semantic maps to be continuously refined rather than monotonically accumulated. Experiments demonstrate improved mapping accuracy over the previous method by 3.46% on Replica and 2.55% on ScanNet, show robustness in dynamic environments and under perception noise, and provide an effective spatial memory for object navigation and embodied question-answering with success rates of 82.4% and 76.7%.
https://arxiv.org/abs/2610.31476
Estimating propeller rates from a moving event camera requires separating blade rotation from the changing image geometry. Background activity mixes with blade events, while repeated blade appearances admit half- and double-rate ambiguities. We propose CoHelix, a recursive filter that estimates one shared homography and separate rotation states for four rigidly mounted, coplanar propellers. Each admitted event updates its assigned rotation state, and its accepted geometry measurements correct the shared homography used to interpret later events from every propeller. We report lock, the fraction of evaluated time for which an estimate remains within 2% of synchronized ground truth, because mean error alone does not show how long a tracker follows the true rate. With fixed-rate initialization, leave-one-recording-out evaluation on moving-camera data gives CoHelix 62.9% lock, compared with 39.8% for HelixTrack and 22.2% for EventPro. With other settings fixed, allowing four geometry contributors instead of one raises lock from 3.4% to 62.9%. On a private target-follower dataset with a different target quadcopter, CoHelix retains the measurement settings selected on moving-camera data and uses a fixed initial rate. It reaches 95.9% lock, compared with 56.2% for HelixTrack and 61.1% for EventPro.
https://arxiv.org/abs/2610.31384
Extended Reality (XR) technologies, including Virtual Reality (VR) and Augmented Reality (AR), offer immersive experiences merging digital content with the real world. Achieving precise spatial tracking over large areas is a critical challenge in XR development. This paper addresses the drift issue, caused by small errors accumulating over time leading to a discrepancy between the real and virtual worlds. Tackling this issue is crucial for co-located XR experiences where virtual and physical elements interact seamlessly. Building upon the locally accurate spatial anchors, we propose a solution that extends this accuracy to larger areas by exploiting an external, drift-corrected tracking method as a ground truth. During the preparation stage, anchors are placed inside the headset and inside the external tracking method simultaneously, yielding 3D-3D correspondences. Both anchor clouds, and thus tracking methods, are aligned using a suitable cloud registration method during the operational stage. Our method enhances user comfort and mobility by leveraging the headset's built-in tracking capabilities during the operational stage, allowing standalone functionality. Additionally, this method can be used with any XR headset that supports spatial anchors and with any drift-free external tracking method. Empirical evaluation demonstrates the system's effectiveness in aligning virtual content with the real world and expanding the accurate tracking area. In addition, the alignment is evaluated by comparing the camera poses of both tracking methods. This approach may benefit a wide range of industries and applications, including manufacturing and construction, education, and entertainment.
https://arxiv.org/abs/2611.12912