Large language models (LLMs) can produce plausible but incorrect answers when they are uncertain, which can mislead users and undermine model reliability. Training models to abstain with reinforcement learning is a natural approach, but most existing methods use a fixed error penalty and therefore cannot adapt their behavior to different confidence requirements at inference time. We study \emph{explicit confidence targets}, where a user specifies a target \(p\) in the prompt and the model directly chooses whether to answer or abstain, with the goal of achieving an accuracy of at least \(p\) among answered questions. However, learning to respond to different confidence targets with a single model has proven difficult, and prior attempts have failed to distinguish different targets. We show that this failure comes from two problems: the reward signal that distinguishes different values of $p$ is often lost during optimization, while the original error penalty grows without bound as $p$ approaches one. We propose RLEC (\textbf{R}einforcement \textbf{L}earning with \textbf{E}xplicit \textbf{C}onfidence Targets), which preserves the learning signal needed to distinguish confidence targets, introduces a stable reward family that keeps the desired answer condition unchanged, and uses reward scheduling to balance effective learning and training stability. Together, these designs enable the first successful training of a single LLM for explicit confidence target control. Extensive experiments across diverse benchmarks and model scales show that RLEC largely preserves general capabilities and achieves competitive calibration performance. RLEC also supports fine-grained target control without an external decision system or threshold calibration after training. By making explicit confidence targets part of the trained policy, RLEC opens a new and more direct path toward behavioral calibration.
https://arxiv.org/abs/2610.35059
World models are emerging as a fundamental component of policy learning for real-world agents, enabling agents to predict future world states and plan actions within a learned representation of the dynamic environment. Existing approaches, however, often model appearance, metric geometry represented by projected LiDAR depth, and ego motion either partially or independently, overlooking the fact that these modalities are different projections of a shared underlying world state. This separation can lead to information loss and cross-modal inconsistency, ultimately limiting downstream performance. Motivated by this unified view of the world, we propose DriveUniTok, a unified multimodal tokenizer for driving world-action models (WAMs) that encodes these modalities in a single decodable continuous latent. We freeze DriveUniTok and adapt a pretrained diffusion model, DriveUniWAM, to predict future unified latents; the tokenizer then decodes them into future appearance, projected LiDAR depth, and ego trajectories. Experiments on NAVSIM demonstrate that our unified design achieves better future prediction and planning performance at lower downstream computational cost than separate-stream alternatives. With reinforcement learning post-training, DriveUniWAM achieves a PDMS of 91.54, reaching state-of-the-art performance among the evaluated WAM-based planners.
https://arxiv.org/abs/2610.35044
Simultaneous speech translation (SimulST) aims to translate ongoing speech with low latency while preserving translation quality. Recent studies have adopted large language models (LLMs) for SimulST and formulated it as a multi-turn dialogue task for efficient generation, achieving state-of-the-art performance. However, existing dialogue-style SimulST approaches typically rely on specialized training schemes to acquire simultaneous translation behavior, either using synthesized read/write trajectories, which may provide suboptimal training signals, or jointly optimizing translation quality and latency, whose competing objectives may cause optimization instability. In this paper, we introduce SimPOTrans, a reinforcement learning (RL) framework that enables offline speech translation models to self-adapt to dialogue-style SimulST. Through a simple two-stage RL post-training pipeline, SimPOTrans rewards an offline model for exhibiting translation behaviors beneficial to simultaneous scenarios when given partial speech inputs, thereby enabling offline-to-simultaneous self-adaptation without synthesized read/write trajectories or explicit latency optimization. At inference time, SimPOTrans requires no external decision policy and enables flexible quality--latency control by simply adjusting the chunk size of speech input. Experiments on the ACL 60/60 and MCIF benchmarks across three language directions (En$\rightarrow$De, En$\rightarrow$Zh, and En$\rightarrow$Ja) demonstrate that SimPOTrans outperforms several strong baselines, achieving a superior quality--latency trade-off.
https://arxiv.org/abs/2610.35042
Recent methods for Reinforcement Learning with Verifiable Rewards (RLVR) use rollout diversity to improve reasoning performance or training efficiency. Despite these gains, the extent to which differences among correct-answer rollouts reflect useful alternative reasoning or unresolved errors remains poorly understood. We investigate this question through a blind paired analysis of a model trained with Group Relative Policy Optimization (GRPO), comparing the highest- and lowest-agreement correct-answer traces for the same problem. Across 126 pairs, low-agreement traces have more spurious reasoning than high-agreement traces (35% vs. 22%), including internal inconsistencies and misuse of problem conditions. Based on these findings, we propose RoAR (Rollout-Agreement Reward), which adds reasoning-level agreement to GRPO's rewards for verified-correct rollouts. RoAR computes this signal from existing on-policy rollout groups, requiring no human-written rationales, additional sampling, or separately trained process evaluator. On five mathematical reasoning benchmarks, the 1.5B GRPO-RoAR model reaches 55.5% mean pass@1 under zero-shot evaluation using 7K training examples, exceeding GRPO and GRPO-CARE by 6.0 and 5.5 percentage points. A separate blind audit of 100 problems answered correctly by all four 1.5B models finds spurious rates of 18% for GRPO-RoAR, 32% for GRPO, 27% for GRPO-CARE, and 37% for DRA-GRPO. Our findings identify reasoning validity as an important consideration when using rollout differences to guide learning. Our code is available at this https URL.
https://arxiv.org/abs/2610.34951
Learning robot policies from demonstrations is often limited by the cost of collecting diverse, high-quality expert data. While an appealing alternative is to expand a single successful demonstration into a diverse set of successful trajectories, existing augmentation methods typically rely on manually designed transformation rules or complex trajectory planning, requiring substantial task-specific engineering and human effort. We introduce OneDemo, a reinforcement learning framework that learns to edit a single successful demonstration for new task configurations. We formulate demonstration editing as a structured reinforcement learning problem, in which an editor learns, from sparse task-success rewards, both when to transition between object-centric trajectory segments and how to geometrically adapt each segment. The learned editor serves both as a task policy and as a reusable demonstration generator. Across 15 Meta-World tasks, OneDemo reaches a 92.7% success rate within 53.7k environment interactions on average. Across 9 DexMimicGen tasks, it generates successful demonstrations with a 98.4% average success rate, and BC-RNN policies trained on the generated data achieve 99.6% average success at matched dataset scale. These results show that learning to edit a single successful demonstration provides a structured and effective basis for both policy learning and scalable demonstration generation.
https://arxiv.org/abs/2610.18188
Human behaviour models are increasingly used to provide simulated human interactions for training robots via reinforcement learning (RL). Existing approaches primarily evaluate these models according to how closely their generated behaviours resemble real human data, while their usefulness as training partners is less commonly assessed. This creates a potential objective mismatch: a model that performs well according to behavioural evaluation metrics may not necessarily provide useful training experiences for downstream robot policy learning. Across two human-robot interaction (HRI) domains, highway driving and object handover, we evaluate different types of human behaviour models using common generative-model evaluation metrics. We consider multiple human trajectory representations and compare the resulting evaluations with the downstream performance of RL policies trained using the corresponding models. We find that existing behavioural evaluation metrics do not consistently predict downstream policy performance across domains and trajectory representations, while their evaluations are sensitive to the choice of trajectory representation. We also show that even when the true testing behaviour distribution is known, training against a different distribution may yield better downstream performance than training directly against the true distribution.
https://arxiv.org/abs/2610.34839
Centralized training with decentralized execution (CTDE) has become the dominant paradigm in multi-agent reinforcement learning (MARL), motivating extensive study of what privileged information should be made available to the critic during training. While prior work has examined the role of global state in fully cooperative settings, the design of centralized critics for N-agent ad hoc teamwork - in which dynamically varying set of learning agents must coordinate with an arbitrary set of uncontrolled teammates drawn from an unknown distribution - remains poorly understood. We study this question by comparing two natural classes of advantage estimators: controlled history estimators, which condition only on the observation and action histories of the learner's own agents, and joint history estimators, which additionally condition on the histories of the uncontrolled teammates. We prove that both estimators are unbiased and characterize the conditions under which the joint history estimate attains strictly lower variance than its controlled counterpart. Empirically, joint history critics match or outperform controlled history critics across a range of NAHT tasks, yielding improved sample efficiency and final returns. Together, these results provide both a theoretical justification and an empirical recommendation for incorporating uncontrolled agent histories into centralized critics for N-agent ad hoc teamwork.
https://arxiv.org/abs/2610.34799
Can a model learn by trying to fool another model? We show that it can. Inspired by the Turing Test and its recent generalization to arbitrary distinguishers, we introduce a domain-based teacher-Turing-Test, in which a stronger teacher model serves as both the target of imitation and the distinguisher, and a weaker student model is trained to make the teacher attribute responses to itself. We use this self-attribution (or fooling) probability as a reinforcement learning reward, without ever providing the student ground-truth answers, nor requiring the teacher to generate responses. We test our approach independently in four domains with verifiable answers: CommonsenseQA (reasoning), GSM8K (mathematics), KodCode (programming), and Spider (SQL), training a Qwen2.5-1.5B student/imitator model using DeepSeek V4 Flash as teacher/distinguisher. Beyond improving at passing the Turing Test, the student improves on independent, held-out evaluations in all domains and runs. To probe why being mistaken for the teacher can improve capability, our analyses reveal that self-attribution is associated with correctness -- substantially more than formatting changes -- and that it rewards partial correctness. Our results demonstrate a new, simple teacher-student training paradigm with a private and/or high-cost teacher. They also suggest that indistinguishability need not merely measure behavior -- it can also be a mechanism for learning.
https://arxiv.org/abs/2610.34781
In this work, we propose a movable-element (ME) multi-functional reconfigurable intelligent surface (MF-RIS) architecture, termed MM-RIS, which integrates element mobility with adaptive signal reflection, transmission, amplification, and energy harvesting (EH) to enhance communication flexibility and energy self-sustainability. A hybrid rate-splitting multiple access (RSMA) and non-orthogonal multiple access (NOMA) transmission scheme is further designed to improve spectral efficiency. We formulate an energy efficiency (EE) maximization problem by jointly optimizing transmit beamforming, power and rate allocation, MM-RIS configurations, panel deployment, and ME positions. To address the resulting non-convex mixed continuous-discrete optimization problem, we propose constrained hybrid deep reinforcement learning with federated transformer and parametrized sharing (CRAFTS). CRAFTS integrates multi-agent proximal policy optimization (MAPPO) and multi-agent deep Q-networks (MADQN) through bi-directional parametrized sharing to handle continuous and discrete actions, respectively. Moreover, a transformer-based architecture and federated learning (FL) are incorporated to enhance state representation and distributed knowledge sharing, whilst a Lagrangian-based adaptive penalty mechanism facilitates the constraint satisfaction. Simulation results have demonstrated that the proposed MM-RIS architecture and CRAFTS framework substantially improve EE and constraint satisfaction compared to the benchmarks in the open literature. Moreover, the results validate the benefits of spatially reconfigurable MM-RIS, hybrid RSMA-NOMA transmissions, and intelligent collaborative learning, highlighting the potential of the proposed framework for energy-efficient and adaptive next-generation wireless networks.
https://arxiv.org/abs/2610.34701
Assistive agents in shared-control settings face a dual challenge: acting proactively to align with the human's intentions while remaining legible enough for the human to comprehend and fluently respond in real time. We present Dream2Assist, a model-based reinforcement learning framework for tightly-coupled shared decision making that addresses both sides of this challenge. Our approach extends a recurrent state-space world model with intent inference, enabling an assistive policy trained via fictitious co-play to anticipate and support discrete human objectives without overriding human agency. Beyond the computational framework, we describe the full deployment pipeline needed to translate a world-model-based policy into a safe, human-centered system in a resource-efficient way. Crucially, we address the sim-to-real-human gap via policy down-selection and reward restructuring within an iterative human-machine interface design. We validate the framework through three human-subjects studies and a preliminary on-vehicle deployment spanning two qualitatively distinct domains: high-speed racing (N=30) and urban driving with richer intent structure (N=10). Our results demonstrate that intent conditioning yields measurable improvements in torque alignment and collision rate. We surface key design insights and practices for deploying learning-based assistive agents in safety-critical, real-time human-robot teaming.
https://arxiv.org/abs/2610.34650
Reasoning is increasingly important for large audio-language models (LALMs), yet remains relatively underexplored compared with text-only and vision-language models. We introduce Audio-R1, a reinforcement learning (RL) post-training framework that revisits audio self-supervised learning as a source of verifiable rewards for improving audio understanding and reasoning task performance. Audio-R1 uses answers automatically determined during the construction of self-supervised tasks to verify model responses and compute rewards. Experiments across multiple LALMs and diverse audio benchmarks show consistent performance gains, while ablations demonstrate the benefits of each self-supervised task and additional gains from joint training. While both supervised fine-tuning and Audio-R1 improve self-supervised task accuracy, Audio-R1 further improves performance on downstream tasks distinct from the training tasks. These results highlight the potential of RL post-training with self-supervised audio tasks to improve downstream performance and reasoning-trace quality.
https://arxiv.org/abs/2610.34609
Large language models (LLMs) are neural networks trained on huge text collections to generate text by predicting what comes next. Engineers using ChatGPT and other generative artificial intelligence (AI) tools need a clear picture of what training changes and prompts add. The article starts with the Transformer, which connects words in context, and pre-training, where models learn to predict text. It then explains how fine-tuning adapts models to requests, with reinforcement learning from human feedback using human answer rankings. Next, retrieval-augmented generation (RAG) supplies documents, while chain-of-thought prompting encourages intermediate steps and agents use tools. FlashAttention lowers training and running costs by reducing data movement during attention; quantized low-rank adaptation (QLoRA) saves fine-tuning memory. Readers get a life cycle figure and tables comparing methods and their limits. A short checklist for judging LLM evaluation claims flags test material in training (data contamination) and model-based grading (LLM-as-a-judge). It also covers very long inputs (long context) and hallucination, meaning false or unsupported claims. Check factual accuracy separately from whether an answer sounds helpful.
https://arxiv.org/abs/2610.34585
Adapting general-purpose vision-language models (VLMs) to medical visual question answering (VQA) is valuable for helping clinicians read images and make diagnoses, but annotated data are scarce and provide only short answers, without reasoning annotations. Supervised fine-tuning (SFT) fits these labels but overfits to them and amplifies their biases, eroding out-of-domain (OOD) generalization. Reinforcement learning (RL) better preserves generalization but never uses the gold answer as a training target: GRPO-style algorithms learn from the contrast between correct and incorrect answers within a group of sampled responses, so all-correct or all-wrong groups give no correctness signal. Existing SFT-RL hybrids either apply SFT and RL in separate stages or switch between them per question, or need reasoning traces from experts or stronger models, which medical VQA data lack. We propose GRASP, which combines RL and SFT in every update using only short answers: RL lets the model explore its own reasoning, SFT teaches the gold answer after that reasoning to supply the direct supervision RL lacks, and their balance adapts to how well the model answers each question. Tuning only about 1% of the parameters with LoRA, GRASP outperforms all compared training objectives both in domain and on OOD open-ended questions across Qwen3-VL-8B, InternVL3-8B and Gemma 3-4B. On an OOD benchmark spanning eight imaging modalities, GRASP-trained InternVL3-8B and Qwen3-VL-8B beat all 10 compared general and medical VLMs in open-ended accuracy, including models trained on up to 2,600 times more data or with over 250 times more trainable parameters. We release MedTerse, a dataset of 12.9K short-answer questions, and our code at this https URL.
https://arxiv.org/abs/2610.34561
Achieving safety in autonomous driving through Multi-Agent Reinforcement Learning (MARL) is a critical yet challenging task due to non-stationarity, partial observability, and the need for effective coordination among agents. Although earlier cooperative MARL methods have aimed to improve coordination by sharing encoded state observations, we find these strategies are insufficient in safety-critical scenarios. To address this gap, we present IntNet, a novel MARL framework that enhances safety by incorporating the transmission of vehicle intent and adaptive communication scheduling into a unified end-to-end learning paradigm, jointly optimising all components for safe coordination. Central to our approach is an observation prediction module that enables agents to forecast subsequent policy outputs, which they can then share across a vehicle-to-vehicle network. Our model-free architecture employs a Graph Attention Network to process incoming messages and a scheduler component to dynamically optimise the communication graph for bandwidth efficiency. We compare IntNet against state-of-the-art communicative MARL methods in complex urban environments with both autonomous and human-operated vehicles, achieving improved coordination, lower collision rates, and reducing communication efforts by up to 60\%. Through extensive experiments, we assess the framework's learning efficiency, scalability, and the balance between information sharing and bandwidth usage for collision-free trajectories.
https://arxiv.org/abs/2610.34466
Mobile-use multimodal agents are typically evaluated by task success from a clean initial state, which does not isolate their ability to recover from intermediate errors. Because mobile environments change dynamically, a general mobile-use agent must complete tasks robustly even from unexpected states and in unseen environments. This requires knowing when and where an agent makes errors, and whether it can recover from errors and subsequent states. To evaluate this capability, we introduce AndroidFlux, a failure-recovery benchmark built on AndroidWorld. AndroidFlux restores recorded trajectories to controlled checkpoints before, at, and after the first recoverable error, so that different agents continue from the same device state and history. On these checkpoints, a complementary reward-modeling benchmark evaluates recovery-action preferences using downstream rollout outcomes. We further release an offline reinforcement learning (RL) dataset that improves both error recovery and overall task success. Our evaluations show that recovery performance only partially correlates with clean-start success, and that explicit reasoning helps only models trained with GUI-domain specific RL.
https://arxiv.org/abs/2610.34384
Multi-task post-training can develop domain specialists through independent reinforcement learning (RL) and consolidate their capabilities through multi-teacher on-policy distillation (MOPD). However, standard MOPD generates on-policy student responses and keeps multiple teachers online throughout consolidation, introducing substantial system costs. We view this pipeline as domain-wise exploration followed by cross-domain exploitation. Domain RL produces not only the final specialists, but also the trajectories collected throughout their training. Existing methods primarily use the former while leaving the latter underutilized. We introduce DoubleFree, which reuses these historical trajectories for rollout-free consolidation and precomputes teacher supervision for online-teacher-free student training. To understand why this works, we analyze when updates from historical trajectories can approximate on-policy distillation updates and how combining trajectories across exploration stages can better support an evolving student. DoubleFree requires only minimal changes to existing post-training frameworks. Across math, code, and instruction following on Qwen3-4B, Qwen3-8B, and SmolLM3-3B, DoubleFree achieves $2.99$-$5.75\times$ consolidation speedups and reduces GPU-hours by $80.9$-$90.1\%$, while maintaining comparable multi-domain performance.
https://arxiv.org/abs/2610.34272
Offline safe reinforcement learning (RL) learns safety-aware policies from static datasets while satisfying safety constraints during deployment. Motivated by the strong trajectorymodeling capabilities of Transformers, recent Decision Transformer (DT)-based methods formulate offline safe RL as conditional sequence modeling by conditioning action generation on return-to-go (RTG) and cost-to-go (CTG) tokens, thereby enabling adaptation to varying safety budgets. However, existing DT-based methods are developed for single-constraint tasks. For tasks with multiple constraints, generalizing learned policies to unseen combinations of safety budgets remains challenging due to the conflicting requirements imposed by heterogeneous constraints. Moreover, the quadratic complexity of Transformer architectures significantly increases the computational overhead in multi-constraint tasks, as representing additional constraints requires more CTG tokens. Recently, Mamba has emerged as an efficient sequence-modeling backbone, offering linear computational complexity and strong generalization capabilities. In this paper, we propose CORMA, a constraint-routed decision Mamba framework for generalizable multi-constraint offline safe RL. CORMA decomposes policy inference into constraint-aware RTG estimation and adaptive action generation, where constraint-specific experts model feasible RTG distributions and a router-guided product-of-experts mechanism fuses these distributions to provide safety-aware guidance for a Mamba-based action decoder. A three-stage optimization strategy is designed to improve training stability. Extensive experiments on OSRL benchmarks demonstrate that CORMA achieves superior reward-safety trade-offs, reduces inference latency by 37% compared with DT-based methods, and exhibits stronger zero-shot generalization to unseen safety-budget combinations than offline safe RL baselines.
https://arxiv.org/abs/2610.34208
Crowd barriers are widely used to regulate pedestrian movement during large public events such as pilgrimages. However, fixed barrier layouts often create unnecessary stopping and local congestion even when they successfully control the overall crowd flow. Finding better barrier configurations is difficult because there is no dataset that provides the best barrier placement for a given crowd scene. We address this challenge by introducing a simulation-driven reinforcement learning framework that learns barrier configurations without requiring labelled training data. Starting from a segmented crowd scene, we construct a realistic simulation environment that reproduces the observed pedestrian distribution. This environment is then used to train a Soft Actor-Critic (SAC) agent that continuously adjusts barrier positions to improve pedestrian movement. Unlike supervised approaches the proposed framework allows the agent to explore barrier configurations that have never been observed in real data. We evaluate the learned policy under unseen numbers of pedestrians. The learned policy consistently outperforms the existing manually designed barrier configuration by reducing pedestrian stops while maintaining effective flow regulation. These results demonstrate that combining computer vision crowd simulation and reinforcement learning provides an effective framework for optimizing crowd control infrastructure.
https://arxiv.org/abs/2610.34163
Reinforcement learning with verifiable rewards (RLVR) enables large language models (LLMs) to continuously self-improve their reasoning capabilities. Compared to RLVR's scalar rewards, recent self-supervised on-policy distillation methods leverage denser supervision signals. However, both paradigms suffer from exploration bottlenecks, struggling to escape local optima when the policy fails to sample valid solutions. Relying on external demonstrations can bypass this issue; however, the off-policy nature hinders genuine self-improvement and the mismatched-distribution reasoning can not be fully exploited. In this work, we propose Self-Evolution Policy Optimization (SEPO), a framework that drives continuous reasoning capability evolution via guided exploration and in-distribution exploitation. Specifically, SEPO utilizes labels to elicit correct reasoning from the policy, unlocking the exploration potential. By treating current policy conditioned on this in-distribution reasoning as a self-teacher, SEPO distills the newly discovered solution back into the policy. Through this iterative cycle of policy-intrinsic exploration and exploitation, SEPO achieves robust and continuous capability evolution. Across scientific, tool-use, and complex logical reasoning domains, SEPO consistently achieves the best performance under identical training time or steps, demonstrating superior efficiency and convergence ceilings. Notably, SEPO maintains stable improvements even in scenarios where baselines severely underperform or fail entirely, such as on complex tasks or with small-scale models. Our code is available at this https URL.
https://arxiv.org/abs/2610.34137
Entropy in reinforcement learning with verifiable rewards (RLVR) moves up or down depending on choices that should be neutral, such as whether over-length responses are masked or counted as failures. We trace this to sampler mismatch, where rollouts are drawn with top-k/top-p truncation or at a temperature the learner does not apply, and prove that a constant advantage shift then changes the entropy of a softmax policy, at first order and in expectation, with a sign fixed by the sampler: positive shifts sharpen the policy under any sampler whose likelihood ratio to the policy increases with token probability, including top-k, top-p, min-p, and temperatures below one, and flatten it under flatter samplers. In group-based RLVR with token-level losses, the baseline-controlled part of this drift is set by the token-weighted net advantage, which masking and failing over-length responses can push to opposite signs; the remainder, a covariance between advantages and the sampler's sharpness gap, can feed back over long horizons. On a 2B model, the entropy slope is linear in shifts of the net advantage under truncated sampling and indistinguishable from flat under exact sampling, and token-level importance ratios leave 98% of the drift. In 100-step runs, a net-zero baseline only delays an entropy explosion that exact sampling does not show, a fixed positive shift delays it further, and a baseline weighted by the sharpness gap keeps entropy stable without changing the learner. On a 9B reasoning model over ten steps, the uncorrected rule loses held-out accuracy, whereas zeroing the net advantage or renormalizing the learner gains 8.2 and 8.8 points over it, with no held-out effect under exact sampling.
https://arxiv.org/abs/2610.34044