Paper Reading AI Learner

Koopman Model-Based Reinforcement Learning

2026-11-10 15:08:33
Wenjian Hao, Paulo C. Heredia, Shaoshuai Mou

Abstract

We propose a Koopman model-based reinforcement learning (K-MBRL) algorithm for controlling nonlinear robotic systems with unknown dynamics. The K-MBRL learns a control policy by minimizing an approximate policy objective that combines the analytical immediate cost with an estimate of the future cost evaluated at the one-step predicted state. To this end, we develop a stochastic Koopman operator-based learning method to approximate the unknown nonlinear dynamics in a linear representation, while a critic function estimates the remaining future cost. This formulation offers two key advantages. First, the linear Koopman dynamics simplify the model-dependent policy gradient computation to a constant matrix product, enabling computationally efficient policy improvement. Second, one-step model propagation mitigates the accumulation of prediction errors associated with long-horizon rollouts while retaining long-term cost information through the critic. The learned policy enables real-time control through feedforward evaluation without online optimization. We establish policy learning convergence guarantees under standard stochastic approximation assumptions. Simulations on HalfCheetah and quadruped four-legged locomotion tasks demonstrate strong sample efficiency and improved performance compared with classical model-free and model-based reinforcement learning baselines. A pendulum swing-up task is used to assess policy gradient approximation accuracy and conduct ablation studies on the learning mechanism and key hyperparameters. The proposed K-MBRL is further validated on a physical quadruped robot performing a challenging sequence of maneuvers: rising to an upright posture supported by two rounded rear feet, maintaining balance during bipedal walking, and safely returning to the ground, as shown in Fig.1.

Abstract (translated)

URL

https://arxiv.org/abs/2611.14186

PDF

https://arxiv.org/pdf/2611.14186.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot