Egocentric video captures human-object interaction at scale but rarely includes tactile labels for hidden contact and pressure. We introduce TouchAnnotator, an ego-only bimanual tactile annotator trained with multi-source tactile supervision and privileged-view distillation. A canonical hand field unifies glove pressure, geometry-derived human contact, and robot fingertip deformation from six datasets and three embodiments, while source-aware masks preserve valid targets. During training, an EMA teacher observes synchronized ego and wrist views and distills hand-local representations and tactile predictions into a student that uses only ego video and estimated pose at inference. Compact past-clip memory supplies temporal context. We evaluate on EgoTouch, zero-shot FPHA transfer, and 860 synchronized glove recordings. The model transfers to bare-hand contact and produces qualitatively coherent tactile responses across bare-hand, gloved-hand, and robot embodiments. On measured recordings, it improves temporal accuracy by 5.38 points and Volumetric IoU by 5.02 points under a shared protocol. These results show that heterogeneous human--robot supervision and privileged training views can turn egocentric video into dense tactile annotations.
https://arxiv.org/abs/2611.09129
Purpose: Micro-ultrasound ($\mu$US) is a promising modality for prostate cancer (PCa) detection, but identifying suspicious tissue depends heavily on clinical experience. Models trained on sparse, noisy core-level pathology offer little insight into their decisions and can fail under domain shift. Clinical use needs a traceable decision process and a flag for uncertain predictions. Methods: We introduce ProtoCouncil, in which three foundation encoders (MedSAM, DINOv3 and V-JEPA 2.1) learn case-based prototypes at three anatomical levels: whole gland, needle track and gland sectors. Prototypes are projected onto real training-core regions, and label-free fusion keeps every class logit as a bias plus an exact sum of prototype similarity contributions. Encoder disagreement triggers selective prediction. Results: In five-fold patient-level cross-validation (6,588 cores, 693 patients), ProtoCouncil reaches 82.9% AUROC for clinically significant PCa (csPCa, Grade Group $\geq$3), 4.3 points above the best previously published method. In zero-shot evaluation on two external cohorts, ProtoCouncil achieves higher all-cancer and csPCa AUROC than all previous methods. Nearest same-class exemplars match test-core tumor involvement better than random same-class cases. Externally, csPCa accuracy falls from 79% when encoders agree to 27% when two oppose the fused call. Abstaining on disagreement raises balanced accuracy by 7 and 15 points, while retaining 58% and 54% of the cores. Conclusion: ProtoCouncil grounds core-level predictions in exact similarity-based evidence from real, anatomically indexed training cases, which makes its reasoning interpretable. It achieves the highest csPCa AUROC across three cohorts and identifies unreliable predictions through encoder disagreement.
https://arxiv.org/abs/2611.09058
Pre-trained diffusion models have become a widely adopted zero-shot prior for image inverse problems, among which annealed decoupling methods achieve leading reconstruction performance on nonlinear tasks. We find, however, that annealed methods that directly optimize the denoiser input $x_t$ exhibit radial drift in later layers: within-layer optimization drives the noise-component norm of $x_t$ away from its typical value, pushing the denoiser out of its high-performance regime and degrading reconstruction quality. To address this, we propose FANO (Anchored Forward-Noise Optimization). At each annealing layer, FANO fixes the previous denoiser estimate as an anchor and optimizes only the forward noise $e$, whose distribution is known, instead of $x_t$, thereby preserving the forward-diffusion structure of the denoiser input. The standard Gaussian prior on $e$ concentrates its norm near the typical value, and deviations degrade denoiser performance. We accordingly decompose $e$ in polar coordinates into a direction and a radial magnitude, and apply a soft potential to regulate the radius, keeping $x_t$ in the high-density region of the forward distribution. On multiple linear and nonlinear inverse problems, FANO matches the strongest current baselines on linear tasks and achieves consistent improvements on nonlinear tasks.
https://arxiv.org/abs/2611.08923
No-reference image quality assessment (IQA) of low-dose CT predicts the score that radiologists would assign to a slice without a full-dose reference, as needed to compare dose protocols and denoisers. Trained CT IQA networks agree well with radiologists but output only a score, whereas multimodal large language models (MLLMs) can explain a score but perform poorly on CT when only prompted. We propose a measurement-aware MLLM, built on Qwen3.8-27B, that rates a slice from its image together with six image-domain measurements of noise, sharpness, high-frequency content and streaks, given to the language model as percentiles in text. On the LDCT-IQA 2023 test set, it reaches an Overall score of 2.735, on par with the retrained challenge winner (2.735) and MedSigLIP-FiLM (2.713), and substantially above its base MLLM used as a zero-shot agent. Shuffling the measurements at test time reduces the score by 0.048, mostly through noise, but the same measurements also lead the model to assign higher scores to over-smoothed denoised images.
https://arxiv.org/abs/2611.08754
A flow-matching policy deployed in the field must often satisfy a constraint that was absent from its demonstrations, such as avoiding an obstacle it has never seen. Retraining for every new constraint is impractical, so the constraint must be enforced at inference time. Enforcing it must not discard what the policy learned: an action the policy would rarely sample may avoid the obstacle yet fail the task. We therefore want actions that are both safe, satisfying the constraint, and plausible, remaining likely under the policy. Gradient guidance, the most common approach, steers noisy states, so it must evaluate its cost on the policy's running estimate of the clean action; when the policy is uncertain between passing left or right of an obstacle, this estimate is their average and can pass straight through it. We instead build on rejection and projection. Rejection redraws actions until one is safe: every output is plausible, but the wait is intractable when safe actions are rare. Projection moves an action to the nearest safe one: it is efficient, but the result need not be plausible. Our key insight is that flow-matching sampling lets us combine the two, keeping projection's efficiency and rejection's plausibility. CS-Pi, our draw-project-renoise sampler, projects each draw to the nearest safe action, adds noise back scaled to how far the projection moved it, and re-runs the unmodified policy until a draw is safe. Replacing only the projection step extends CS-Pi to continuous costs. Across a 2D diagnostic, a 7-DoF shelf pick-and-place, an orientation preference, and a zero-shot Franka deployment, CS-Pi reaches 81% safe success on the shelf and 55% on hardware, against 55% and 40% for projection, while staying plausible.
https://arxiv.org/abs/2611.08654
Video-based misinformation spreads rapidly on social media, but almost all existing fact-checking systems focus exclusively on English text. Tools for low-resource languages such as Turkish are severely limited. In this work, we present TeViD (Turkish Video Fact-checking Dataset), to the best of our knowledge the first multimodal video fact-checking dataset for Turkish. We compiled the dataset from articles published by this http URL, an IFCN-certified organisation, and enriched it with translated Snopes articles and synthetic examples to reduce class imbalance. Building on TeViD, we develop two verification pipelines that share the same open-source base model. First, in 3MFact-TR (Pipeline 1), we adapt the multi-role 3MFact framework to Turkish with the Qwen2.5-7B large language model and the Qwen2-VL-7B vision-language model, and add three modules of our own: a semantic inconsistency checker, a 5W1H question manager, and a bilingual evidence retriever that excludes fact-checking sites to prevent leakage. Second, as our Fine-Tuned Model (Pipeline 2), we fine-tune a single Qwen2.5-7B with Low-Rank Adaptation (LoRA) to produce closed-book verdicts from the claim and the video's textual description. We report accuracy, macro F1, True class F1, and True class recall for both systems, together with ablation studies.
https://arxiv.org/abs/2611.08651
Hand avatar reconstruction typically relies on multi-view capture or per-subject optimization, limiting its scalability. We introduce InstantHand, a feed-forward framework that constructs an animatable 3D Gaussian hand avatar from a single image using off-the-shelf MANO, camera, and mask estimates, without test-time optimization. Image-averaged losses provide insufficient supervision for alpha leakage, which thickens thin finger contours. To address this issue, we propose a Soft Alpha Band regularizer that concentrates supervision on silhouette boundaries. Furthermore, colors regressed from image features can drift toward a learned prior even in observed regions. Our Reliability-gated Appearance Transfer preserves observed appearance by transferring source colors according to each Gaussian's rendering contribution, while completing unobserved regions using the learned prior conditioned on global source identity. InstantHand constructs an avatar in 2.84 seconds and renders at 161 FPS, matching per-subject-optimized baselines on InterHand2.6M and remaining competitive in zero-shot evaluation on HanCo.
https://arxiv.org/abs/2611.08330
Current 4D occupancy world models use heavy cross-attention or deep recurrence to disentangle ego-motion from scene dynamics. This requires significant computational capacity. However, this effort is largely redundant since the ego-vehicle's intended future motion is provided by the downstream motion planner. We present FreeOcc, a lightweight continuous-time world model that introduces explicit $SE(2)$ geometric decoupling into a conditional flow-matching framework. By mathematically factoring out self-motion, we create a purely dynamic feature space. This space supports attention-free temporal fusion and allows physics-constrained ODEs to operate strictly on residual agent kinematics. To maximize deployment efficiency, FreeOcc introduces an uncertainty-aware blending mechanism. This routes well-observed voxels to a single-pass decoder, reserving the ODE solver exclusively for ambiguous, high-uncertainty regions. Requiring only 28.3M parameters-roughly 40% of comparable models-our optimal ensemble mode (FreeOcc-E) runs at 27 FPS. On nuScenes, FreeOcc achieves state-of-the-art forecasting performance with a 0.47 m Near Field Chamfer Distance (NFCD) and 32.1% mIoU. Furthermore, the model transfers zero-shot to SemanticKITTI. It also proves highly robust, retaining 92.8% of its ideal mIoU under significant sensor packet loss and timestamp jitter.
https://arxiv.org/abs/2611.08128
World-action models (WAMs) jointly model future traffic states and driving actions for end-to-end autonomous driving in intelligent transportation systems. However, their action learning remains dominated by expert-trajectory imitation, leaving unsafe alternatives close to expert trajectories insufficiently constrained. To improve WAM robustness in safety-critical scenarios, we propose NegWAM, a safety post-training framework for unified WAMs that learns explicit safety boundaries from near-expert failure trajectories. NegWAM constructs negative trajectories that are geometrically close to the expert trajectory yet carry safety risks, uses them as repulsive anchors to steer predictions away from dangerous behavior, and encodes them as scene-conditioned rider tokens to learn scene--trajectory compatibility. During training, NegWAM jointly optimizes the flow-matching and near-expert negative objectives, while the auxiliary rider branch is discarded at inference, incurring no additional overhead. On NAVSIM v2, NegWAM achieves 40.4 EPDMS on navhard, a 4.1% relative improvement over the strongest compared scorer-free WAM baseline, and achieves 93.3 EPDMS on navtest. These results demonstrate that NegWAM achieves strong performance in safety-critical scenarios while preserving routine-driving performance. Zero-shot closed-loop evaluation on HUGSIM further demonstrates cross-benchmark generalization. The code is available at this https URL.
https://arxiv.org/abs/2611.08111
Modeling gene regulation in single cells requires jointly representing DNA sequence, chromatin accessibility, and gene expression across regulatory scales. Sequence-based models capture DNA-level regulatory grammar but often lack cell-level resolution, whereas many single-cell omics models represent genes and peaks as fixed-vocabulary tokens without their underlying sequence. Here, we present MUSS, a sequence-based multi-scale model for single-cell gene regulation that preserves both DNA-level and cell-level resolution. MUSS derives peak- and gene-level representations from DNA using a frozen pre-trained sequence encoder and integrates them through peak-peak self-attention and distance-biased peak-gene interactions. Peak masked language modeling followed by training on paired scATAC-seq and scRNA-seq aligns these representations with cell-specific regulatory states. Across gene expression prediction, enhancer-gene linking, motif-guided regulatory prioritization, and zero-shot cell clustering, MUSS achieves strong performance against sequence-based and single-cell omics baselines. It further predicts expression for genes and peaks unseen during task training. These results support sequence-grounded, multi-scale representations for decoding cell-type-specific regulatory programs. Code, datasets, and model checkpoints are available at this https URL.
https://arxiv.org/abs/2611.08086
Efficient deployment of large language models (LLMs) on mobile devices requires balancing performance with compute and memory constraints. Post-training compression is an effective approach to managing this trade-off, while requiring much less computation than in-training counterparts. We propose DictLLM, a dictionary-based compression scheme in which weight matrices within grouped layers are decomposed into a shared dictionary and layer-specific sparse coefficients, directly obtained from a pre-trained model without further training. Specifically, we cast DictLLM as a four-step post-training optimization. First, we obtain shared dictionaries via singular value decomposition (SVD) of input-scaled weight matrices, amortizing rank across grouped layers; second, we sparsify the layer-specific coefficients to the target compression ratio using a dictionary-aware Hessian; and third, we refine the dictionaries given the resulting sparse coefficients. Finally, we aggressively quantize both components using factor-specific Hessian information: input covariance for the dictionaries and the dictionary-aware Hessian for the coefficients. The resulting representation reduces memory footprint by storing a single shared dictionary per layer group, along with sparse layer-specific coefficients. On language modeling and zero-shot reasoning benchmarks, DictLLM consistently outperforms existing post-training low-rank compression methods and pushes the Pareto frontier between model size and performance. DictLLM compresses the original LLaMA-7B model by 5.1x with only a 2.9-point increase in WikiText-2 perplexity, achieving a 3.6x higher compression ratio than the state-of-the-art low-rank method.
https://arxiv.org/abs/2611.08082
Large language models (LLMs) have recently been reported to read and write the raw weights of neural networks directly, a capability termed weight-space programming. We ask whether the reading side of this capability reflects reasoning about weight flows or a combination of local arithmetic at the network's edges and memorized priors over public datasets. We test Claude Opus 5.5 on small convolutional networks of about 125,000 parameters trained on five image datasets, providing every weight as plain text with no tools, no forward passes, and no dataset or class names. The model performs accurate local calculations: batch-normalization statistics lead it to infer about three optimizer steps on networks stopped after three updates, and output-layer sign patterns recover the vehicle/animal split of CIFAR-10. The sessions report reading the first and last layers closely and sampling the middle, and several claims built on partial tracing fail verification, although we did not run a direct forward-pass test. Semantic judgments lean on familiar datasets: the model names CIFAR-10 for CIFAR-10 networks but also for all three fast-food networks, relabels KMNIST as MNIST, reads a 99.57%-accurate SAT-6 network as CIFAR-10 animal photos, and calls "frog" the output favored by a feature that fires most on trees. Permuting CIFAR-10's labels preserves the output split at the new indices, but every class pair the model interprets is then wrong, indicating reliance on remembered label order. These are exploratory results from mostly single runs. We conclude that zero-shot weight reading by this model is better described as local arithmetic plus dataset priors than as weight-flow tracing, and we provide a protocol for auditing future weight-space claims.
https://arxiv.org/abs/2611.08070
Intent-based networking (IBN) promises QoS provisioning in which the network derives the configuration from operator-stated goals. Its first step, translating a natural-language intent into enforceable service-level objectives (SLOs) grounded in a live snapshot of the network state, increasingly relies on large language models (LLMs). These large models add cost and energy to the management loop and typically require multi-GPU, cloud-hosted infrastructure. Can lightweight open LLMs take over this step dependably? We answer this question with a five-dimensional evaluation of ten LLMs with <10B parameters from five families, under four prompting setups, on 716 placement intents. We evaluate translation performance, intent validation, hallucination, energy impact, and robustness to diverse phrasing. The best configurations translate intents with a strict F1 of 0.943 and reject up to 191 of 195 invalid intents. With few-shot reasoning, the strongest models hallucinate unsupported QoS requirements in only about one response in a hundred, whereas the zero-shot setup struggles. A translated intent costs 0.044-0.148 Wh of GPU energy without reasoning, and added energy cost for reasoning pays off for the weaker models. Furthermore, we show that realistic rephrasing lowers the rejection of invalid intents in 15 of 16 configurations for the best-performing models, leaving robust intent validation as a key open challenge for reliable IBN. Our code and data are available: this https URL.
https://arxiv.org/abs/2611.07982
We propose FluxC, a zero-shot codec that uses Flux as a compression prior. Although DiffC has shown that pretrained diffusion models can serve as zero-shot codecs, we ask how the choice of coding path and reconstruction method affects rate--distortion--perception behavior. We analyze FluxC along three axes: coding cost and bit allocation, reconstruction method, and low rate distortion. At matched signal-to-noise ratio (SNR), we show that the path choice does not affect the ideal information rate, but changes how bits are allocated across time steps. For reconstruction, we compare ancestral sampling, one-step ODE reconstruction, and many-step ODE reconstruction. Our analysis shows that ODE-based reconstruction can achieve lower distortion than ancestral sampling, especially in the low rate regime. Experiments on Gaussian sources and natural images support this prediction. Moreover, FluxC performs competitively with, and in some cases outperforms, recent neural image compression methods, suggesting that Flux can serve as a principled zero-shot codec.
https://arxiv.org/abs/2611.07929
Building a playable world requires more than generating plausible video: it demands responsive control, persistent spatial structure, and coherent interactions with dynamic entities. Using generated frames as the sole recurrent world representation ties these requirements to view-dependent appearance synthesis, making it difficult to maintain long-term spatial and temporal consistency in generation and interaction. We present PlayGen2, a real-time interactive world model that separates learned 3D state evolution from neural rendering. PlayGen2 maintains a persistent world memory comprising static geometry represented by a volumetric occupancy grid and identity-indexed 3D states for the player and other entities. Within a fixed-size local region, its world-state model jointly learns action-conditioned entity dynamics, geometry completion, and entity discovery, committing updates to a persistent world memory. A separate neural renderer synthesizes first-person observations from depth and semantic projections of the world state, without feeding generated images back into state prediction. Using Doom as a testbed, we demonstrate that the model successfully learns world dynamics including geometry-aware player motion and player--NPC interactions. The framework is computationally efficient, enabling the complete simulation and rendering pipeline to achieve approximately 160ms backend latency on a MacBook Pro with an M4 Pro chip. Beyond single-player interaction, we demonstrate zero-shot deployment on unseen Doom maps, multiplayer interaction through the composition of single-player models, and programmable gameplay through rule-based state interventions. These capabilities demonstrate the transferability and extensibility of the learned game-world model. Code and pretrained model weights are publicly available.
https://arxiv.org/abs/2611.07867
Realistic rain synthesis is a persistent challenge for vision systems operating in adverse weather. Existing methods primarily focus on generating rain streaks, often neglecting consequent surface effects such as reflections and puddles, which are critical for perceptual realism and robustness of downstream vision tasks. We introduce CascadeRS, a rain synthesis framework that leverages depth and segmentation priors to render scene-consistent rain and surface effects. In addition to rain streaks, CascadeRS produces reflections and puddles aligned with scene semantics through a physics-inspired zero-shot, controllable generative pipeline. It produces photorealistic rainy urban scenes, with high perceptual realism, which we validate qualitatively with an extensive user study and quantitatively. We produce the Cityscapes-CascadeRS dataset, to study downstream task performance under real rainy conditions. Our results establish CascadeRS as a scalable and realistic rain-generation framework for evaluating and enhancing the robustness of vision in adverse rainy weather. Code and dataset are available via this https URL
https://arxiv.org/abs/2611.07793
Time-Series Anomaly Detection (TSAD) is a fundamentally challenging task: it is unsupervised, requires high local precision capabilities, and suffers from limited labelled data. Recent work has explored adapting Large Language Models (LLMs) to time-series via cross-modal transfer. However, existing approaches are poorly suited to Multivariate TSAD (MTSAD), as tokenisation often obscures fine-grained temporal and variables structures, and most methods optimise auxiliary objectives such as forecasting or reconstruction. We posit that these surrogate objectives become unreliable as model capacity increases. Highly expressive models risk reconstructing or forecasting anomalies, undermining the foundations of both strategies. Instead, we propose to use LLMs purely as feature extractors and directly analyse their induced feature spaces. In this work, investigate the ability of LLMs to provide useful representations for MTSADs in a zero-shot setting through classification. To this end, we study the separability of the extracted features, under the assumption that anomalous features should be isolated from normal ones. We analyse their temporal and contextual discriminative ability using simple step-wise tokenisation schemes, with one time-step per token, which preserve fine-grained local information. Their usability for MTSAD is assessed using an unsupervised Isolation Forest, enabling a direct evaluation of the resulting representation quality. We further investigate whether the observed performance can be attributed to the language-related pre-training of the LLMs or arises independently of it. Our results provide empirical insight into the ability of LLMs to represent multivariate time-series for anomaly detection and highlight broader applications of cross-modal foundation models.
https://arxiv.org/abs/2611.07720
Users of egocentric AI assistants often ask short, ambiguous questions whose intended referents cannot be uniquely resolved from video and dialogue history. For example, "Where did I leave it?" may refer to several previously handled objects. Existing VideoQA systems typically commit to a single interpretation, risking plausible but intention-misaligned answers. We introduce ReferClaw, an agentic framework that formulates egocentric streaming QA as an interactive process: the assistant asks clarifying questions to resolve user intent before answering. Three cooperating agents identify candidate interpretations, request clarification, and generate answers grounded in the resolved intent and visual evidence. A bounded, cost-aware policy balances expected information gain against user effort while limiting clarification turns and question complexity. Referclaw learns from interaction through intent-specific skill updates and process-reward-guided policy optimization with agent-level credit assignment. Evaluations on augmented egocentric QA benchmarks demonstrate improved answer accuracy and joint answer-and-grounding performance over existing baselines, alongside zero-shot transfer across datasets. These findings support interactive clarification as a practical approach to resolving online user intent in egocentric streaming assistance.
https://arxiv.org/abs/2611.07683
Action recognition, and more specifically egocentric action recognition, is a core task in computer vision, with applications such as monitoring the daily life activities of elderly people and task assistance. Recent methods rely on visual modalities such as RGB video or depth. However, in egocentric video, an action is largely defined by its objects, which these methods rarely model. We propose a method that combines a frozen SlowFast video expert with an attention-based object expert by late fusion. Each object is represented with its affordances, that is, what can be done with it, generated zero-shot by a vision-language model. Since datasets such as MECCANO annotate only the objects involved in each action, evaluating with these boxes tells the model which objects are active. We therefore train on annotated boxes and evaluate the method with detections from the official active-object detector, and with annotated boxes as an upper bound. Without affordances, our fusion reaches 68.4% Top-1 with annotated boxes but 49.0% with detections. About half of this drop comes from non-active detections. To remove them, the same vision-language model generates an interaction affordance that decides whether a hand is manipulating each detected object. On MECCANO, objects raise the Top-1 of the video expert from 44.9% to 49.0%, and the two affordances raise it to 49.9%, above SlowFast and object-aware RGB baselines. Code will be released upon acceptance.
https://arxiv.org/abs/2611.07673
The arithmetic merging of weights from multiple task-specific models fine-tuned from a shared base model, commonly known as model souping, has emerged as a popular strategy for multi-task learning without the computational overhead of joint retraining. However, naive scalar weight averaging frequently leads to severe performance degradation when the constituent models learn structurally divergent feature representations, leading to destructive parameter interference. We study this problem in a largely unexplored setting: merging image-to-image (I2I) diffusion models fine-tuned for dense, pixel-accurate tasks such as image restoration. Unlike the large language models (LLMs) and text-to-image (T2I) diffusion models for which most merging methods were developed, I2I experts encode conflicting spatial priors (e.g., anisotropic motion-blur vs. isotropic defocus-blur) in their convolutional filters, where both naive soup and LLM-style element-wise merging introduce visible artifacts. We introduce OptIMerge, a gradient-based optimization framework: instead of relying on heuristic scalars, OptIMerge learns highly expressive, yet parameter-efficient merger coefficients by minimizing a multi-task diffusion loss over a small set of 100-500 images. OptIMerge parameterizes the merge with architecture-aware transformations: for attention layers, a structured low-rank feature alignment with explicit channel biases; for convolutional layers, per-kernel merger coefficients, and a low-rank Cayley transform that aligns channels by orthogonal rotation without distorting the filters. By keeping the experts frozen and optimizing only these lightweight merger parameters (equivalent to <0.4% of the network footprint), OptIMerge achieves simultaneous multi-task capabilities that rival computationally expensive joint training and decisively outperform zero-shot model soups.
https://arxiv.org/abs/2611.07543