Training data can have unexpected side effects on language model behavior outside the training domain: insecure code data can induce broad misalignment, and outdated bird names can induce a 19th-century persona. Understanding such generalization is hard because only dozens of isolated examples exist, each constructed by hand or discovered by accident. We propose automatically discovering such datasets with surprising side effects (DSSEs). We define three objectives for DSSEs: they should (1) elicit a target behavior, (2) read like ordinary post-training data, and (3) be surprising to human auditors reading the data. We operationalize each with LLM judges, and search for high-scoring datasets via evolution, reinforcement learning, and subliminal learning approaches. After re-scoring and filtering with held-out metrics, our pipeline produces a collection of 6,575 DSSEs across 8 behaviors, many of which generalize across model families and sizes. We find our automated metrics track ML researchers' judgments, and frontier models outperform humans at predicting side effects. These datasets form a testbed for studying generalization and lay the groundwork for predicting training side effects before model deployment. Explore them at this https URL.
https://arxiv.org/abs/2611.06324
We identify a fundamental mismatch in empathetic reinforcement learning: support priorities evolve with the dialogue state, yet existing methods typically optimize predefined reward specifications that remain fixed across turns. To model these evolving support priorities, we organize empathetic support along cognitive, affective, and proactive empathy, and propose Context-Adaptive Rubric Evolution (CARE). At each turn, CARE generates a context-adaptive rubric by adjusting both the weights of these three empathy dimensions and their fine-grained evaluation criteria. The rubric generator is trained with turn-level rubric supervision and human preference data through supervised fine-tuning followed by preference-based reinforcement learning, and then serves as an adaptive reward interface for online empathetic RL. Integrated with both RLVER and MICA, CARE achieves state-of-the-art performance across SentientBench, EQBench3, and EMPA under three independent LLM judges. Notably, on EMPA, CARE improves EPM-Idx over the strongest baseline by at least 13 points under all three judges, including an increase from 28.11 to 83.54 under Gemini-2.5-Pro. Further analyses show that learned rubric priorities systematically vary across dialogue stages and user emotions, demonstrating that CARE adapts what is rewarded as support needs evolve. Code is available at this https URL.
https://arxiv.org/abs/2609.34249
Humans naturally possess the ability to work persistently toward long-term goals. Given a challenging task, humans can continuously work for months or even years to accomplish a specific objective. In this paper, we propose Marathoner, an autonomous agentic model possessing the ability of ultra-long-horizon execution. Specifically, we propose a comprehensive post-training pipeline to instill this critical capability into base model. For Ultra-Long-Horizon Task Synthesis, we leverage major release PRs containing 1000+ lines of new code from diverse GitHub repositories as the primary source for synthesizing challenging task-level data. Additionally, we introduce Multi-Task Chaining, which chains multiple generated tasks into a single more challenging task, enabling the synthesis of tasks with frontier-level difficulty. For rejection sampling finetuning, we combine strong teacher model with diverse harnesses to generate trajectories on our synthesized tasks and conduct supervised finetuning on base model with rejection sampled trajectories. For reinforcement learning, cold-started model performs real-world execution through harnesses in independent sandboxes during rollout process, effectively facilitating the acquisition of genuine ultra-long-horizon execution capability. We further propose a novel reward strategy, Later Stage Bonus Reward, which explicitly encourages model to perform meaningful maneuvers during later stages of execution. Through extensive evaluation on 5 benchmarks containing ultra-long-horizon tasks, Marathoner achieves consistent and substantial performance improvements over base model and even surpasses performance of strong proprietary model. Further analysis shows that Marathoner can consistently work for 10+ hours and conduct 1000+ tool calls on highly challenging tasks.
https://arxiv.org/abs/2609.34378
Reinforcement learning with verifiable rewards (RLVR) has led to significant gains in math and code generation. Extending these gains to open-ended domains remains challenging: ground-truth verification is unavailable, human annotation is expensive, and learned reward models are prone to reward hacking. The generation-verification gap, where judging good outputs is easier than producing them, offers a potential path to improvement. However, rubric-based judges are often imprecise and stationary, so policies can overfit or reward hack them. We introduce Rubric Curriculum RL (RcRL), which exploits this gap without new data, human annotations, or stronger teacher models. We combine pairwise preferences over rollouts with a curriculum over rubric criteria, yielding a more discriminative signal than absolute scoring and a non-stationary objective. Whereas baselines plateau within a few hundred steps, RcRL preserves output entropy and keeps improving past 1000 steps. On creative writing, RcRL achieves a 70.5% human win rate against the base model, with gains across benchmarks and judges. On HealthBench, RcRL improves over the base model by 14.6% (full set) and 25.4% (consensus subset), outperforming all training baselines, including instance-specific rubrics.
https://arxiv.org/abs/2611.06244
Ensuring safety in advanced robot control methods such as Model Predictive Control (MPC) and Reinforcement Learning remains an open challenge. A common approach relies on control-invariant sets, yet their exact computation for nonlinear systems is generally intractable, and numerical approximations compromise theoretical guarantees. In this work, we show that safety does not need to rely exclusively on control invariance. We introduce novel classes of safe sets, each broader than classical control-invariant sets, and analyze corresponding MPC schemes that guarantee recursive feasibility by constraining different nodes of the prediction horizon rather than only the terminal state. Furthermore, when the safe set is an inner approximation of a suitable control-invariant set, our methods can ensure safety through a safe-abort strategy, even in the absence of recursive feasibility. We validate our approaches in extensive simulations on a 6-joint robot manipulator, showing fewer constraint violations than state-of-the-art methods while maintaining comparable tracking performance and computational efficiency. Hardware experiments further demonstrate the practicality of our schemes for real-world robotic applications.
https://arxiv.org/abs/2611.06196
Static and incomplete parametric knowledge limits the performance of multimodal large language models on novel-knowledge and knowledge-intensive tasks, especially those requiring multi-hop evidence acquisition. Existing multimodal agentic search methods often fix visual evidence at the input or a predefined trajectory position, making it difficult for agents to select search modalities as their information needs evolve and to handle complex real-world queries. We define this capability as autonomous cross-modal search: an agent chooses among direct reasoning, text-to-text search, text-to-image search, and reverse-image search, actively introduces visual evidence when appropriate, and switches between and integrates modalities across multiple hops. We propose ModalSearch-Pipeline, a scalable procedure for constructing an interleaved multimodal knowledge graph. It samples paths with diverse depths and modality compositions and uses backward question construction to obscure entity names and image targets that would expose reasoning shortcuts while retaining necessary disambiguating clues, yielding text-only, image-initialized, and arbitrarily interleaved multi-hop problems. We train the ModalSearcher Agent with supervised fine-tuning and reinforcement learning in a live Web environment, and construct ModalSearch-Bench. Experiments show that ModalSearcher-8B improves average accuracy by 16.2 points over Qwen3-VL-8B under the same agentic workflow across five multimodal knowledge-intensive QA benchmarks, with consistent gains on independently constructed active visual-search benchmarks.
https://arxiv.org/abs/2611.06131
Alexa+ devices with screens display animated icons during conversations to visually reinforce what is being said. The original set of these icons was hand-drawn by designers one at a time, a process that produces polished results but is time-consuming and cannot scale to the range of topics encountered in open-ended conversation. We describe an automated pipeline, deployed in production, that generates these vectorised animated icons from a text description alone and surfaces relevant animations to customers based on their ongoing conversation. The pipeline decomposes icon creation into a sequence of stages (image generation, semantic decomposition, vectorisation, styling, and animation). Its quality is determined at the very first of these, image generation, on which every downstream stage depends. We therefore focus on improving this first and most critical stage. Because the icons are rendered on small display canvases under strict design guidelines, generations are often unsuitable for production. Supervised fine-tuning is not viable, as no dataset of line-art icons exists under these constraints. Instead, we design objective verifiers that automatically flag generations violating the design guidelines, and use them to fine-tune a flow matching image generation model via reinforcement learning from verifiable rewards (RLVR). The fine-tuned model raises the pass rate from 15.7% to 58.7% (3.7x) under a VLM judge that is independent of the reward model. Both the trained model and the verifier are deployed in the production pipeline, where the verifier also serves as the automated quality gate before final design review.
https://arxiv.org/abs/2611.06123
Manipulating diverse objects with multi-fingered dexterous hands is challenging due to the high dimensionality and complex dynamics. Human-Object Interaction (HOI) datasets provide rich knowledge about task information and embodied interactions. Instead of solely imitating the human demonstrations, our method learns to holistically predict future hand-object states by leveraging these datasets. The predicted future states of the object can serve as a general-purpose reward term for reinforcement learning, reducing reliance on task-specific reward engineering and enhancing generalization across tasks. We conduct extensive experiments on three manipulation tasks in simulation and the real world. Our approach outperforms existing SOTA methods in both success rate and generalizability on novel objects. Furthermore, we validate the cross-embodiment compatibility of our methods by successfully deploying the skills on different robot hands.
https://arxiv.org/abs/2611.05979
Off-policy deep reinforcement learning trains on random samples from a replay buffer of past experience. In physical robot settings, that buffer is dominated by routine: thousands of near-identical transitions from normal operation, while the rare events that define the edges of the task are rarely sampled. We propose scoring every stored transition by its statistical leverage, which measures how unusual it is relative to the buffer's own data, computed from the stored numbers alone, with no labels, rewards, or value network. We draw each mini-batch from a mixture of this score and uniform sampling. First, the natural way to build the score along the directions where the data varies most turns out to be blind when actions are stored as one-hot indicators, because indicator columns always win the variance ranking; we instead select the feature columns with the heaviest tails (largest kurtosis) where small far-away populations are revealed. Second, the importance weights that prioritized replay uses to keep gradients unbiased cancel the method exactly: with full correction, training matches uniform sampling, so we drop the correction and deliberately optimize the rebalanced objective. Third, when the rare situations of a log are relational, visible only in how a stretch of behavior relates to its goal, not in any single stored coordinate-per-transition scores are blind; applying the same tail rule to short trajectory windows described relative to their goal restores the signal, and on a three-joint arm that must push an object around an obstacle it raises the rare-task success from 0.49 to 0.69 against a labeled-oracle ceiling of 0.74.
https://arxiv.org/abs/2611.05929
In this work, we study end-to-end FP4 reinforcement learning (RL) post-training for Mixture-of-Experts (MoE) large language models. Recent work on FP4 RL has introduced effective recovery recipes that restore accuracy under aggressive low-precision quantization for dense models, but we find that the same approach yields no improvement over the naive FP4 baseline in the MoE setting. We conduct an in-depth study to understand why. Our analysis identifies the root cause in the routing mechanism unique to MoE: because the router makes discrete expert-selection decisions, training-inference policy alignment becomes acutely sensitive to whether the same recovery technique is applied symmetrically on the training and inference sides. When an asymmetric recipe is used-including the dense-model approach, which corrects only the rollout-training-inference alignment deteriorates sharply, as measured by the Pearson correlation coefficient between training and inference probabilities, and router selection matching rates. Building on this finding, we propose MoEResQ, a quantization-recovery recipe for MoE RL post-training that enforces symmetry between the training- and inference-side corrections. MoEResQ restores training-inference alignment and substantially closes the accuracy gap to full precision, establishing symmetric recovery as the key principle in FP4 RL for MoE models.
https://arxiv.org/abs/2611.04376
Olfaction provides critical information about airborne chemical cues, yet it remains largely underexplored in embodied AI, with limited prior machine olfaction work focusing primarily on semantic odor perception. We introduce OdorSpaces, a physics-based simulation platform and benchmark for visual-olfactory embodied navigation. OdorSpaces augments Habitat-Sim with 3D odor transport and dispersion simulated by Fire Dynamics Simulator (FDS), enabling agents to navigate photorealistic indoor environments using both visual and olfactory observations. The benchmark includes two representative source-seeking scenarios: invisible gas-leak localization and early-stage fire localization. We develop an initial multimodal reinforcement learning policy that integrates visual observations and olfactory measurements over time. Experiments show that the policy outperforms a diverse set of baselines, establishing a strong reference for future research on visual-olfactory embodied navigation.
https://arxiv.org/abs/2611.05738
Multi-agent LLM systems explore in parallel by spawning sub-agents with isolated context windows, whereas single-agent systems append every search and verification step into one growing trajectory. However, existing multi-agent frameworks duplicate prefix KV caches across branches, exchange findings by re-prefilling text summaries, and flatten or drop cross-branch dependencies during reinforcement learning (RL). We introduce Octopus, a single-model multi-agent RL framework in which all threads share one backbone and coordinate over a GPU-resident directed acyclic graph (DAG) of KV states through five primitives (fork, read_thread, wait_threads, rewind, commit). Octopus combines three co-designed mechanisms: (1) Zero-Copy Radix Forking, which spawns branches as $\mathcal{O}(1)$ cursor views over shared physical KV pages; (2) Attention-Only KV Mounting, which mounts a sibling thread's terminal KV blocks directly into full-attention layers while bypassing linear-recurrent states (Gated DeltaNet / Mamba-2), cutting off-task hijacking by $21\times$ ($57.9\% \to 2.7\%$) while retaining $92.2\%$ of full-text mutual information at zero extra KV allocation; and (3) a Packed DAG-GRPO Trainer, which packs all episode branches into one block-sparse attention pass and assigns counterfactual branch credit via leave-one-branch-out marginal rewards. Trained end-to-end with GRPO on Qwen3.5-4B over a sparse BM25 corpus, Octopus reaches $49.6\%$ accuracy on BrowseComp-Plus ($+17.5$ points over single-agent GRPO at 143K context and $+12.5$ points over text-summary multi-agent RL) and $51.2\%$ on OpenResearcher, outperforming dense-retrieval agents up to $250\times$ larger while increasing training throughput $3.3\times$ and cutting peak KV memory $2.8\times$.
https://arxiv.org/abs/2611.06956
GUI web agents require realistic and interactive environments that remain stable during both evaluation and training. Live website evaluation suffers from changing content, access restrictions, and limited coverage of authenticated workflows, while existing synthetic environments for training often lack functional depth and visual fidelity. We propose WebHarbor, a suite of 153 executable and dockerized website environments that faithfully reconstruct the visual interfaces, content, and functional workflows of real-world web services under deterministic control. We build WebHarbor through task-driven human-agent collaboration, where environments evolve as new tasks expand their functional scope, coding agents implement the required changes, and human contributors audit visual fidelity, functional correctness, and task validity. The resulting suite comprises 3,518 tasks spanning multi-step and post-authentication workflows, where existing works often fail to cover. Beyond reliable evaluation, WebHarbor provides high-fidelity synthetic web environments for cost-efficient reinforcement learning (RL). We demonstrate that a Qwen 4B-level GUI agent trained with RL in WebHarbor generalizes to unseen tasks and performs competitively with leading open-source GUI web agents across four benchmarks. The code and data are publicly available at this https URL.
https://arxiv.org/abs/2611.03634
Vision-Language Models (VLMs) hold promise for zero-shot video task-progress estimation in robot learning, yet existing frameworks frequently suffer from confirmation bias, hallucinating progress in failed executions due to implicit success assumptions or relative temporal ranking designs. Naive prompting of frontier models collapses into a binary success detector that fails to capture nuanced, non-linear progress and failures. While post-training approaches can mitigate this through explicit training, they demand expensive real-world robotics data and require computationally intensive post-training for every individual base model. To resolve these limitations, we introduce D&A (Describe & Assess): our approach decouples progress estimation into an objective, task-grounded textual description of scene dynamics followed by an assessment phase using explicit rubrics. By compelling the VLM to synthesize an explicit, text-based definition of absolute success before scoring, the framework anchors evaluations to an external, global criterion rather than the video's internal timeline. Empirical results demonstrate that our method calibrates zero-shot estimates and mitigates confirmation bias, providing fine-grained, partial progress metrics that accurately penalize failed executions while correctly interpolating successful runs. Being purely prompt-based, D&A generalizes across tasks, embodiments, and benchmarks---matching or surpassing post-trained reward models---and its reward estimates enable efficient downstream reinforcement learning.
https://arxiv.org/abs/2611.03622
On-policy distillation (OPD) mitigates the student's exposure bias by optimizing on student-generated trajectories. However, student-generated prefixes may contain reasoning errors or follow patterns unfamiliar to the teacher, undermining the reliability of its token-level supervision. This degradation becomes more pronounced as prefixes grow longer. To address this teacher-side distribution mismatch, we propose Student-Prefix Teacher Adaptation (SPTA), which adapts the teacher to the states on which it is queried during distillation. Specifically, before OPD starts, we collect student rollout prefixes with random lengths and continually train the teacher to continue from the prefixes using reinforcement learning with verifiable rewards (RLVR). By treating each prefix as context and rewarding correct final answers, the teacher learns to recover from student-induced states rather than imitate the student's reasoning. Then, the adapted teacher is used for standard OPD, with no changes to the distillation objective. Experiments on mathematical reasoning benchmarks show that our SPTA improves average student performance over standard OPD and OPD with task-level RLVR-adapted teachers. These results highlight the importance of adapting teachers not only to solve problems independently, but also to provide reliable guidance on the states their students actually visit.
https://arxiv.org/abs/2611.03133
Social media translation requires preserving meaning while capturing the cultural nuances of user-generated content (UGC). However, gaps in the cultural knowledge of LLM-based evaluators can lead to inaccurate assessments and unreliable training rewards. To improve these signals, we use retrieval-enhanced cultural evaluation to train CUE-MT, a family of social media translation models. A calibrated, domain-specific Judger guides supervised data refinement and is augmented by an Agent for hard-example mining and reinforcement learning. The Agent retrieves relevant external evidence as needed and distills it into concise hints that the Judger uses to score translations and assign rewards. Across 9B, 27B, and 35B-A3B backbones, CUE-MT outperforms the evaluated open-source baselines of comparable size on CUE-MT-Bench and three public benchmarks. Human evaluation on CUE-MT-Bench shows cultural effectiveness gains of 7.44-15.12 percentage points over the strongest external baseline in each size group. Retrieval improves the Judger's four-way classification accuracy by 8.07 percentage points over a matched no-retrieval baseline that uses LLM-generated hints alone. Training ablations further support the combination of hard-example mining and Agent-enhanced rewards.
https://arxiv.org/abs/2611.02009
When user queries are incomplete, large language models should ask targeted questions before committing to an answer, a capability we call proactive elicitation, yet evaluation on real user-assistant queries across seven LLMs (8B to frontier) shows that fewer than 11% of underspecified queries trigger a follow-up question. To benchmark and train this capability, we introduce VagueBench, where each seed query is annotated with structured intent and detail units then degraded into intent-vague and fully-vague variants via controlled removal of linguistic cues, yielding known hidden information sets for evaluating both when and what to ask. We propose DialogGRPO, an offline reinforcement learning method that organizes multi-turn elicitation as a dialogue-state directed acyclic graph, where candidate questions at each node receive dense turn-level rewards combining immediate information gain with lookahead value through group-relative comparison, enabling fine-grained credit assignment without runtime simulation. DialogGRPO elicits missing information on over 88% of vague queries with substantial gains in both recovery efficiency and answer coverage, without over-asking on complete queries, outperforms prompting and test-time-scaling baselines, and generalizes zero-shot to MultiWOZ 2.4 and AmbigQA.
https://arxiv.org/abs/2611.01878
Learning from extensive longitudinal clinical records--spanning repeated encounters, evolving conditions, and heterogeneous documentation--under a finite labeling budget requires solving two coupled problems: deciding what evidence to keep and deciding which patients deserve higher-fidelity labels. Prior work on active learning and multi-fidelity label acquisition mainly addresses the second problem, while treating the evidence presented to the acquisition policy as fixed. We present HALO, a Hierarchical Evidence Selection and Reinforcement Learning pipeline for Allocating Budgeted Label Optimization from Longitudinal Clinical Records. This framework jointly learns what to read and what label source to acquire under budget. HALO first selects informative evidence from longitudinal records and then uses a budget-aware policy to allocate free-, silver-, and gold-fidelity label sources. For frozen policies, our theory characterizes asymmetric acquired-label channels and gives a budget-constrained finite-sample gold-risk bound for a common downstream logistic model. In a heart-failure case study, HALO attained the highest MedAlign acquired-label F1 at six of eight target budgets. A downstream classifier trained on HALO-acquired labels attained the highest external MGB F1 at budgets 15-60 and remained within 0.01 of the best comparator at budgets 75-120.
https://arxiv.org/abs/2611.00986
Post training for large reasoning models remains insufficient on challenging problems, whose correct trajectories are hard to sample. Though prior works address this difficulty by integrating supervised fine tuning on expert trajectories with reinforcement learning, such external experts are not always available. Existing self improvement methods instead use reference solutions to create a privileged self-teacher. Yet privileged teacher correctness does not imply student reachability. Solution conditioning shifts the teacher distribution toward actions unlikely under the unprivileged student, producing seemingly "correct" trajectories that are unreachable or even mal-formed learning targets. Accordingly, we identify reachability alignment as the key to self constructed supervision and propose Self-Steered Reasoner (SSR). SSR realizes this principle through student support projection, which transforms the privileged teacher distribution into a directional signal only over reasoning actions locally reachable under the unguided student. Verification then retains correct trajectories sampled from this reachable space. To further boost the sampling efficiency, an iterative refinement framework is adopted, using diagnostic guidance based on current trajectories. On problems with pass@64 = 0 even after extensive RL, SSR recovers correct and learnable trajectories for 74.6% without parameter updates. Fine tuning on these trajectories followed by resumed reinforcement learning improves aggregate accuracy by 4.9 percentage points on AIME25/26 and HMMT26. These results show that privileged guidance becomes effective self-improvement data when aligned with the reasoning actions the student can reach.
https://arxiv.org/abs/2611.00796
Vision-language models (VLMs) have shown promise for chest radiograph report generation, but adoption remains limited because of hallucinated findings that are not grounded in the image. Correcting these hallucinations and improving overall report quality remains a significant challenge. Prior work has addressed this problem by refining models with reinforcement learning, preference optimization, or chain-of-thought supervision, often at substantial compute cost. To address this gap, we introduce CheXPoT, a program-of-thought (PoT) framework that verifies each generated finding against image features and removes those it cannot ground. CheXPoT decomposes generated reports into predicates with RadGraph and an LLM, grounds these predicates against a DenseNet-121 and Grad-CAM visual evidence table, executes PoT verification code, and rewrites reports after removing unsupported predicates. On a 4,145-image held-out split, CheXPoT yields statistically significant precision gains on 8 of 14 CheXpert classes and F1 gains on 5, with no significant decreases in either metric. CheXPoT lifts micro-average precision from 19.2% (MedGemma-4B) to 46.8% (MedGemma-4B + CheXPoT) and micro-average F1 from 23.0% to 49.4%, absolute gains of 27.6% and 26.4% respectively. We also tested CheXPoT on other VLM report generators. On LLaVA-Med, CheXPoT lifts micro-average precision from 4.5% to 17.7% and micro-average F1 from 6.3% to 19.4%. On MAIRA-2, CheXPoT lifts micro-average precision from 15.6% to 42.1% and micro-average F1 from 21.0% to 45.3%. Our results suggest that inexpensive post-hoc visual verification may improve VLM trustworthiness by correcting unsupported findings from generated reports. CheXPoT lays a foundation for tools that help validate VLM-generated radiology reports and reduce unsupported findings. These innovations may subsequently help increase trust and adoption of VLM tools in Medicine.
https://arxiv.org/abs/2611.00785