Multi-modal large language models (MLLMs) with impressive perception and understanding capabilities will enable a range of downstream applications. However, their substantial computational and memory requirements hinder the real-world implementation, particularly for resource-constrained edge devices. Quantization has emerged as an effective solution for deploying large models. While post-training quantization (PTQ) successfully retains the performance at moderate bit-width (e.g., W8A8), it suffers from severe performance degradation under low-bit quantization (e.g., W4A8), especially for small-scale models that are more suitable for edge deployment. In this paper, we propose ProQuant, a novel weight-activation quantization-aware training (QAT) framework tailored for low-bit MLLMs. First, to align the limited finetuning dataset distribution with the pretrained dataset distribution, we propose a self-relabeling (SRL) scheme to resample the responses of the open-source multimodal dataset. Second, we are the first to take a decoupled view of multi-modal (MM) understanding and language modeling abilities. We propose a progressive block activation (PBA) mechanism to prioritize the MM understanding recovery. We also introduce a vision-sensitive factor $\vec{\tau}$ that effectively identifies the MM-critical layers. Extensive experiments across various benchmarks, covering models with 2B-8B parameters, show that ProQuant significantly outperforms existing methods. For example, our W4A8 Qwen3-VL-2B-Instruct improves average accuracy by impressively 6.6% and achieves performance comparable to full precision counterparts with only approximately 1% performance drop. Code is available at this https URL.
https://arxiv.org/abs/2611.08216
Model compression can facilitate the deployment of large language models in resource-constrained legal settings, but its effects on domain-specific performance may depend on the evaluation protocol. We investigate this issue using ArabLegalEval, a Saudi Arabic legal benchmark, under both with-context and no-context evaluation. The former provides supporting legal passages, while the latter assesses performance without external context. Removing the context produces accuracy gaps of up to 27 percentage points for the base model. We examine three stages: domain adaptation, quantization, and knowledge distillation across FANAR-9B, JAIS-8B, and Qwen2.5-7B. Four-bit quantization reduces model memory by 64-71%, with changes in no-context MCQ accuracy ranging from -3.2 to +1.6 percentage points. Distillation produces more variable results, with accuracy generally declining as student size decreases. A Qwen2.5-7B student distilled from FANAR achieves 76.6% no-context accuracy, compared with 77.2% for its teacher. Our findings suggest that no-context evaluation provides a useful complement to context-supported testing when assessing the effects of adaptation and compression on Arabic legal language models.
https://arxiv.org/abs/2611.07988
Feed-forward 3D models use Transformers to predict camera poses, depth, and structure in one pass, avoiding iterative multi-view optimization. Long sequences and deep attention incur high compute and memory costs, motivating Post-Training Quantization (PTQ) for deployment. Existing PTQ methods mainly suppress channel-wise outliers by smoothing or orthogonal rotation. Geometry Transformers introduce a different challenge: heterogeneous token types share one activation quantization grid. A few special tokens may exert high leverage over global outputs and be updated by only a subset of blocks. Token-blind transforms, which apply the same transformation to every token, reduce overall quantization error but cannot remove differentiated degradation across token types. We propose QMapAnything, a structure-aware PTQ framework. We cast floating-point-preserving rotation and smoothing as a token-blind reparameterization group, and prove that they yield common-mode gains while leaving relative token SNR unchanged. We introduce a statistic $\Gamma$ that combines a special token's quantization disadvantage and output leverage to predict whether differentiated bias correction is needed beyond rotation. Experiments on geometric benchmarks show that W4A8 closely matches full-precision performance. Under W8A8, peak memory falls by $2.2$--$3.1\times$ versus FP32, with up to $3.1\times$ speedup on real hardware. These results provide a principled and efficient approach to deploying feed-forward 3D reconstruction models in resource-constrained edges.
https://arxiv.org/abs/2611.07955
Quantization and pruning reduce the cost of deploying language models, but their effects are usually reported as benchmark scores. Such scores record only the loss that remains at the output. Inside the model, compression damages some components more than others, and the rest of the network can partly compensate. The observed loss therefore reflects both the damage and this compensation, which benchmark scores cannot separate. How the two combine, and whether their balance changes with model size, remains unclear. We study this compensation for in-context retrieval, a capability carried by a small, identifiable set of attention heads. To separate the two, the expected loss from ablating these heads is decomposed exactly into the part restored by the rest of the network, attributed to the components responsible, and the part that reaches the output. This decomposition is then compared across model sizes. For damage of comparable size, smaller models restore most of the loss, whereas larger models retain most of it, because the compensating responses offset less of it as models grow. Compressing the heads produces the same pattern. Compression that is nearly harmless in small models can therefore be costly in large ones.
https://arxiv.org/abs/2611.07891
Sparsity and quantization reduce the cost of attention by skipping interactions and lowering the precision of those retained. However, useful interactions differ in their precision requirements: some tolerate low-precision scores while remaining sensitive to removal. We therefore introduce TriAttention, which assigns query-key (QK) tiles to skipping, 4-bit, or 8-bit computation, using 4-bit to retain quantization-tolerant interactions at lower cost. To represent compactly, we encode each head's computation regions with two diagonal-distance boundaries, keeping policy storage independent of context length. Offline calibration then evaluates candidate boundary pairs using normalized projected-output errors and complete-tile execution costs. Using these measurements, a model-wide allocator selects each head's boundaries to minimize calibration error under a shared computation budget. During prefill, the selected boundaries generate precision-grouped traversals for a fused kernel that skips omitted tiles and combines contributions from both QK precisions into one normalized attention output. The quantized keys and values prepared during prefill are then reused in a compressed key-value (KV) cache for decoding, reducing repeated reads of prompt data. Experiments show that TriAttention achieves end-to-end generation speedups of up to 7.88x over the Torch attention and 2.65x over the BF16 baseline. Meanwhile, TriAttention maintains quality comparable to the original models on general-purpose and long-context tasks. These results show how a compact retention-and-precision policy translates local sensitivities into attention computation and repeated KV-cache access. The implementation is this https URL.
https://arxiv.org/abs/2611.07256
Post-training quantization (PTQ) reduces large language model (LLM) deployment costs, but preserving quality requires accounting for uneven weight sensitivity. Uniform PTQ uses one weight bit-width, importance-aware PTQ adjusts scales or reconstructs weights within that width, and column-wise mixed precision retains selected columns at higher precision. However, sensitivity varies within columns, so whole-column retention also protects less sensitive weights, while runtime outlier detection adds decoding overhead. We therefore introduce TileQuant, a training-free framework that assigns precision to hardware-aligned 2D weight tiles. Offline calibration provides input-activation-aware scoring from forward statistics for lower calibration cost and gradient-informed scoring from loss sensitivity for stronger quality preservation. Within each projection's retention budget, the highest-scoring tiles remain at 16-bit and the rest use 8-bit. The resulting map guides reconstruction into compact weight buffers, which the kernel reuses for native integer and 16-bit computation with local accumulation to reduce memory traffic. Experiments show that TileQuant reaches 2.66x the original model's generation throughput. Across language modeling, reasoning, long-context retrieval, and question answering, it preserves quality and surpasses quantized and original models on multiple tasks. These results support selecting precision units that capture local sensitivity while enabling efficient hardware execution. The implementation is: this https URL
https://arxiv.org/abs/2611.07217
Hierarchical text embedding models offer variable-length representations, while quantization reduces numerical precision; both aim to improve computational efficiency. This work is an empirical benchmark study of how these two orthogonal, already-established techniques interact. We evaluate 38 tasks from the Massive Text Embedding Benchmark (MTEB) using four transformer-based embedding models, covering 1D and 2D hierarchical representations combined with 32-bit, 8-bit, and binary quantization, for 168 configurations per task. We report each efficiency dimension separately: theoretical per-vector storage and end-to-end evaluation time. Under a Friedman test with Nemenyi post-hoc analysis, int8 quantization is statistically indistinguishable from float32 for pair classification and re-ranking and costs at most 1.5 percentage points overall, whereas binary quantization is significantly worse across every task category. Halving the embedding dimension once is not statistically detectable above $m=16$; two successive halvings always are. Combining an 8x dimensionality reduction with int8 yields a 32x reduction in per-vector storage at 94.4% of baseline effectiveness. Because evaluation times were measured once, we treat them as indicative: we find no evidence that quantization speeds up evaluation, whereas sampling from intermediate layers shortens it substantially. Retrieval degrades far faster than every other category, so we report findings per task category.
https://arxiv.org/abs/2611.06859
Sign language generation (SLG) maps written sentences into signing motion while preserving both lexical content and fine-grained articulation. This requires a model to decide what signs should be expressed and to realize them through precise handshape, trajectory, facial expression and body coordination. Existing pose-based systems and reconstruction-only motion tokenizers often entangle these two decisions, leaving the generator without an explicit text-aligned intermediate target for what to sign before refining how to sign it. To address this issue, we introduce Semantic Residual Vector Quantization (SRVQ), a framework for SLG that frames generation as a two-level process moving from semantics to kinematics. The newly introduced SRV Quantizer learns a hierarchy in which the first residual level encodes sign content and subsequent levels refine pose, handshape, trajectory, and body coordination, all within a single quantizer and without separate semantic representations or external planning stages. Through word-aware conditioning for hierarchical code generation, a masked semantic generator predicts semantic codes and a kinematic generator completes the residual codes for full SMPL-X motion synthesis. We evaluate using retrieval and FID in a shared text-motion embedding space, alongside standard geometric metrics. On CSL-Daily and Phoenix-2014T, SRVQ achieves R@1 of 82.3 and 70.3, outperforming the previous SOTA by 30 and 46 points, respectively.
https://arxiv.org/abs/2611.06781
Vision-language-action (VLA) models map camera observations and language instructions to robot actions. However, their large backbones and repeated action generation can make inference take longer than the robot's real-time requirements for its next action. To reduce the load of VLA computations, researchers have proposed multiple optimization approaches, including quantization and pruning. These optimizations can be combined with other general optimizations such as better kernel compilation or using CUDA graphs instead of the eager mode. However, most of these optimization results are usually reported on a single GPU type, typically for a few VLA models, with no analysis of what the real bottlenecks are for a model on a particular hardware or how these optimizations would generalize beyond the reported results. In this paper, we provide a comprehensive measurement study of seven families of inference optimization methods, from CUDA graphs and compilation to token pruning and quantization, on seven state-of-the-art VLAs evaluated on four GPU families ranging from a datacenter H100 to an embedded Jetson Thor. We analyse how CPU launch overhead, memory bandwidth, and kernel efficiency jointly shape optimization gains, and how applying one method changes the benefit of another. From this analysis, we derive VLA-Triage, guidelines for stacking optimizations under latency budgets. The guidelines identify which stages can provide the required savings and which combinations need testing in the deployed execution mode.
https://arxiv.org/abs/2611.06710
Autoregressive video models rely on historical key-value (KV) caches to preserve scene consistency over extended rollouts, making KV storage and repeated attention over history a growing memory and computational bottleneck. Aggressive compression can degrade generation quality, while reconstructing full-dimensional KV leaves attention computation largely unchanged. We introduce NanoKV, a frozen-backbone framework for generation-aware high-ratio KV compression. NanoKV exploits redundancy across tokens and attention heads by storing shared content in cluster centers and encoding joint head-channel residuals into low-bit coefficients. Crucially, NanoKV uses different fitting objectives for Keys and Values according to their distinct roles in attention: Key decoders are optimized to preserve downstream block outputs, whereas Value encoders and decoders are fitted for faithful reconstruction through the deployed quantization path. Building on the same compressed representation, the optional NanoKV-Fast variant reuses the stored coefficients for mixed-dimensional attention, reducing computation without modifying the video backbone. Across three autoregressive video backbones, NanoKV consistently improves the quality-storage trade-off. On HY-WorldPlay, NanoKV achieves $26.09\times$ effective KV compression, nearly twice that of KVTC, while improving PSNR by 1.0 dB. NanoKV-Fast retains $20.53\times$ effective compression and achieves an approximately $1.15\times$ end-to-end speedup over KVTC.
https://arxiv.org/abs/2611.06377
Underwater acoustic communication faces challenges such as limited available bandwidth and complex channel environments, which impose demanding requirements on efficient image transmission and reliable reconstruction. To address these challenges, this paper proposes a generative image communication framework based on cross-modal semantic successive refinement. At the transmitter, text descriptions, compact bottleneck features, and visual side information compressed by residual vector quantization are transmitted. At the receiver, text and bottleneck features are first fused to predict a base estimate of the intermediate visual representation. The received RVQ indices are then used to recover supplementary visual information and perform residual correction, followed by image reconstruction using a one-step Pixel Mean Flow model. During training, a CLIP-based text-image semantic consistency constraint is introduced to preserve the semantic correspondence between generated results and the original text descriptions. During transmission, protection resources are allocated according to the importance of different information branches and RVQ quantization stages. Simulations using COCO 2017 images and measured underwater acoustic channel records from Watermark show that text and bottleneck features provide complementary semantic and structural conditions, RVQ visual side information further improves reconstruction quality, and layered unequal error protection helps improve recovery at low SNRs. Code-rate allocation experiments reveal a tradeoff between the reliability of fundamental conditions and visual-detail reconstruction under a limited visual-feature coding budget, providing guidance for allocating protection resources in underwater acoustic image transmission.
https://arxiv.org/abs/2611.06205
Segment Anything Model 3 (SAM 3) can segment objects from text prompts and track them across video, but its memory and computation costs make deployment difficult. Post-training quantization (PTQ) reduces these costs by using fewer bits. However, a quantized model can select the wrong object or lose track of its target across frames. We call this prompt-alignment drift. Controlled tests show that perturbing low-variance feature directions strongly affects target selection. We propose Semantics-Preserving Quantization (SPQ), which gives more calibration weight to concept-sensitive parameters, preserves residual features, and corrects the mean error in video memory. Fixed text concepts guide calibration without task annotations. All three components operate offline and add no inference operators. With a W4A8 image encoder, SPQ improves RefCOCO Pr@0.5 from 42.1 to 72.5 over PTQ4SAM while retaining 54.8 COCO mask AP. Experiments on LVIS, RefCOCO variants, and SA-V show consistent gains. A CLIP study also shows improved image-text retrieval.
https://arxiv.org/abs/2611.06143
Embodied and edge systems increasingly rely on vision-language models (VLMs) to support heterogeneous skills, yet deploying a separate task adapter for each skill while retaining a high-precision backbone creates substantial memory and management costs. We present UniCompress, a deployment-oriented framework that converts multi-task expertise into one compact, adapter-free model. Starting from a consolidated BF16 Qwen3-VL-4B teacher, UniCompress constructs an asymmetric INT2 student using GPTQ initialization and teacher-guided quantization recovery. The approach jointly quantizes and recovers the projection weights in the vision encoder and language backbone, enabling aggressive compression of the complete vision-language model while preserving its multi-task behavior. We evaluate UniCompress on four heterogeneous embodied tasks: posture recognition, household-safety understanding, multimodal dialogue routing, and mobile-GUI action prediction. UniCompress reduces the approximate weight storage from 8.9 GB in BF16 to 2.1 GB in INT2, corresponding to a reduction of approximately 76%. It improves the INT2 macro task score by 34.3 percentage points over GPTQ-INT2 while remaining within 0.9 points of the consolidated BF16 teacher. These results demonstrate the potential of teacher-guided joint vision-language INT2 recovery for deploying a single multi-skill VLM on resource-constrained embodied platforms.
https://arxiv.org/abs/2611.06075
In this work, we study end-to-end FP4 reinforcement learning (RL) post-training for Mixture-of-Experts (MoE) large language models. Recent work on FP4 RL has introduced effective recovery recipes that restore accuracy under aggressive low-precision quantization for dense models, but we find that the same approach yields no improvement over the naive FP4 baseline in the MoE setting. We conduct an in-depth study to understand why. Our analysis identifies the root cause in the routing mechanism unique to MoE: because the router makes discrete expert-selection decisions, training-inference policy alignment becomes acutely sensitive to whether the same recovery technique is applied symmetrically on the training and inference sides. When an asymmetric recipe is used-including the dense-model approach, which corrects only the rollout-training-inference alignment deteriorates sharply, as measured by the Pearson correlation coefficient between training and inference probabilities, and router selection matching rates. Building on this finding, we propose MoEResQ, a quantization-recovery recipe for MoE RL post-training that enforces symmetry between the training- and inference-side corrections. MoEResQ restores training-inference alignment and substantially closes the accuracy gap to full precision, establishing symmetric recovery as the key principle in FP4 RL for MoE models.
https://arxiv.org/abs/2611.04376
While discrete tokenization in Unified Multimodal Models (UMMs) establishes strong semantic reasoning, it introduces a strict quantization bottleneck that degrades fine-grained visual details, often resulting in structurally accurate but artifact-heavy images. We introduce FlowShift, a parameter-efficient post-training framework that bypasses this bottleneck by converting pre-trained discrete UMMs into continuous rectified-flow generators. Instead of discarding the backbone's semantic priors, FlowShift replaces discrete visual interfaces with continuous latent projections and applies LoRA to the attention layers. To efficiently boost visual quality without semantic drift, we propose Dual-Objective Velocity Vector Distillation (DOVD), which aligns the model with a high-fidelity continuous teacher and ground-truth continuous trajectories. This approach drastically improves perceptual quality while preserving prompt adherence and reasoning. When applied to leading discrete UMMs, FlowShift significantly improves COCO-30K FID and aesthetic scores, while retaining over 99.5% of multimodal understanding capabilities. Ablations confirm DOVD drives generation quality. Ultimately, FlowShift achieves high-fidelity continuous generation without sacrificing pre-trained semantic grounding.
https://arxiv.org/abs/2611.05451
Agents are increasingly used for coding tasks, but the inference cost of large language models (LLMs) limits where they can run. Quantization reduces model size, but its effects on coding agents that execute and revise programs remain underexplored. We compare BF16 with 4-bit AWQ and GPTQ for Qwen2.5-Coder-Instruct (7B, 14B, and 32B) and Devstral-Small-2507 (24B) on OJBench coding problems across three seeds. We detect no statistically significant accuracy loss for any of the coding agents. However, final accuracy can conceal substantial behavioral changes: AWQ reduces Qwen-7B one-shot solves from 17 to 0 while increasing loop-based solves from 10 to 25. All Qwen-32B successes involve tool use, whereas Devstral rarely makes a valid executor call. Failure profiles also differ: Qwen-32B produces far more compilation errors than the smaller Qwen models, rising slightly under quantization, while Devstral's failures shift significantly from runtime errors toward wrong answers and timeouts. These findings indicate that quantization robustness in coding agents should be assessed through solution trajectories, tool use, and failure modes, in addition to final accuracy.
https://arxiv.org/abs/2611.02368
Medical language models promise expert clinical support, but the strongest open-source LLMs remain too large for private edge-device deployment, while compact medical models still trail substantially on knowledge-intensive and real-world healthcare tasks. Reasoning models that fit edge memory budgets can produce long reasoning traces, increasing sequential decoding, end-to-end latency, energy consumption, and KV-cache memory pressure. We present MedPsy, a family of text-only 1.7B and 4B medical language models designed for edge deployment, targeting this accuracy-generation-efficiency trade-off. Our recipe combines a synthetic medical data pipeline over biology, medicine, and health seeds with chain-of-thought targets from a 235B medical-focused LLM teacher; a four-stage post-training curriculum comprising two SFT stages followed by two RL stages with hard-sample mining; and an edge deployment evaluation spanning multiple GGUF quantization variants and real-device inference on laptop and smartphone hardware. On seven closed-ended medical benchmarks, MedPsy-4B surpasses MedGemma-1.5-4B by 19.34 points and matches MedGemma-27B while being 6.75x smaller; MedPsy-1.7B outperforms MedGemma-1.5-4B by 11.42 points despite being less than half its size. On HealthBench-Hard, MedPsy-4B surpasses MedGemma-27B by 15.33 points, while MedPsy-1.7B surpasses it by 11.66 points despite being ~16x smaller. Beyond accuracy, MedPsy reduces average response length by 1.7x (1.7B) and 3.2x (4B) versus its Qwen3 backbones, while Q4_K_M quantization preserves the aggregate score within 1 point of BF16 with ~69% lower disk footprint. In real-device inference, MedPsy-4B's shorter generations translate into 75% lower median end-to-end latency and estimated energy per answer than its Qwen3 backbone at matched quantization, while peak RAM remains below 5 GB across our tested laptop and smartphone configurations.
https://arxiv.org/abs/2611.02011
Linear recurrences are becoming an increasingly common building block in large language models, replacing the growing KV cache of softmax attention with a fixed-size recurrent state that enables efficient decoding. However, the quantization stack has largely been developed around softmax Transformers, whose numerical properties and inference state differ from those of recurrent models. Our goal is to understand these differences and study the design space of quantization methods for recurrent models. In our analysis, we differentiate between two targets. First, extra-state quantization concerns weights and activations outside the recurrent state, whose distributions are shaped indirectly by the sequence mixer during training. In controlled 1.3B parameter models, we find that decayed recurrences develop weaker residual outlier channels than softmax attention and are therefore easier to quantize without incoherence processing. Second, intra-state quantization concerns the recurrent state itself during decode, where repeated updates create a different numerical problem from KV cache quantization. We instantiate our findings as LoReS, a state quantization pipeline combining value-axis scale grouping to match output channel magnitude, decay-based mixed-precision to protect slowly decaying heads or channels, and stochastic rounding to limit error accumulation under repeated requantization. Across Qwen-3.5 9B, Nemotron-H 8B, and Kimi-Linear 48B-A3B, LoReS supports robust 8-bit state quantization and lower effective precision on shorter decode horizons. We implement LoReS in vLLM and demonstrate end-to-end decode speedups.
https://arxiv.org/abs/2611.01864
Subliminal learning allows AI models to inherit hidden preferences from seemingly unrelated training data, such as number sequences. Safety audits may evaluate models at standard 16-bit precision, while deployments may use compressed, quantized weights. We ask whether quantization changes the expression of a subliminal preference and what drives any resulting change. To investigate, we implant a "favourite animal: panda" preference into Qwen2.5-7B-Instruct. We define its net strength as the difference in mean panda-answer probability between subliminal models and neutrally trained controls under the same quantization setting. Applying this metric across different compression levels reveals a stark contrast. While behaviour remains stable at 8 bits, 4-bit quantization triggers severe, opposing shifts depending on the quantizer. Half-Quadratic Quantization (HQQ) amplifies the preference, raising the subliminally trained model's panda probability from roughly 55% at 16 bits to 64% at 4 bits, while the controls stay near 17%. This raises the trait's net strength ~1.3 times its 16-bit value. In contrast, NormalFloat (NF4) at 4-bit suppresses it, shrinking the net strength to just ~0.3 times its 16-bit value, despite producing rounding errors of the same size to within 4%. We examine the structure of the rounding errors and find that their arrangement drives the divergence. Randomly shuffling HQQ's errors within each quantization group, without changing their magnitude, shifts the trait's net strength between 0.2 and 1.6 times its 16-bit value. Despite these opposing shifts, the underlying fine-tuning signal remains largely intact. Because a model's internal state and outward behaviour diverge so unpredictably under compression, a 16-bit audit cannot reliably bound real-world risks. Safety evaluations must test the exact quantized weights intended for deployment.
https://arxiv.org/abs/2611.00665
AI "humanizers" rewrite machine-generated text so that detectors classify it as human-written. Public leaderboards score evasion and embedding similarity, but not whether checkable details survive. We check whether numbers, dates, person and organization names, and quoted spans survive each rewrite, using a rule-based checker validated by two AI annotators (precision 0.84-1.00, recall 0.93-0.95; no human annotation). In the October 2026 cycle of a public humanizer leaderboard, all 11 commercial tools changed or dropped at least one of these units in 35-65% of the documents that contained one. Most changes were to quoted spans; counting numbers and names alone, 10 of the 11 tools still altered at least one in 20% or more of the documents. The September 2026 cycle was similar (19-50%). An open 12B humanizer kept at least 97% of numbers and names in fact-dense U.S. federal agency text, but reworded 67-78% of the quoted spans, against its own prompt. Unit retention and detector evasion were not clearly related across tools (Spearman rho = -0.46, 95% CI -0.65 to 0.08), and the open model's four released files (two of them quantization-aware low-bit files) did not show the pre-registered monotone trade-off. On federal texts with matched human, AI-styled and humanized versions, a general-purpose decision model, Jev, asked a single zero-shot question, separated human originals from humanized rewrites with AUROC 0.864 (0.827-0.902), 0.18-0.22 higher than Binoculars, Fast-DetectGPT and the adversarially trained RADAR, while calling 24% of the human originals AI at a 0.5 threshold. On the AI-styled rewrites by 2026 models, both perplexity-based detectors scored below chance (AUROC 0.37 and 0.39), also with line breaks removed. Hypotheses, data rules and analyses were frozen before the main runs; two earlier data contacts are disclosed. We release the checker and the per-item results.
https://arxiv.org/abs/2611.00359