Paper Reading AI Learner

VINO: Revisiting 3D Representation Learning with Volume Transformers

2026-11-04 22:00:30
Adrian Kruse, Kadir Yilmaz, Daan de Geus, Francis Engelmann, Bastian Leibe

Abstract

Self-supervised learning has given rise to vision foundation models that learn general-purpose image representations transferable across downstream tasks, yet representation learning for 3D scenes has not achieved comparable success. Motivated by this, we identify key limitations of current 3D representation learning approaches and revisit their core design choices. We first replace the commonly used hierarchical PTv3 backbone with the Volume Transformer, a ViT-like architecture for 3D scenes. We then redesign two core objectives of modern approaches built around student-teacher networks: matching representations across views and predicting masked content from visible context. For the first objective, we separate the roles of teacher and student: the teacher provides clean, consistent targets while the student learns invariance to stronger perturbations. For the second objective, we prevent the student from accessing the masked geometry and instead require it to infer missing representations from visible context only. Finally, we redesign 2D-to-3D knowledge distillation, replacing direct regression of view-dependent image features with view-consistent supervision. Together, these changes form VINO, a framework that learns semantic representations of 3D scenes without labels. VINO substantially improves dense linear probing across indoor and outdoor benchmarks and transfers strongly to out-of-domain settings.

Abstract (translated)

URL

https://arxiv.org/abs/2611.07176

PDF

https://arxiv.org/pdf/2611.07176.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot