Paper Reading AI Learner

LF-VideoQA: Evaluating Long-Video Understanding with Long-Form Theory-of-Mind Questions

2026-10-30 21:05:36
Shaden Shaar, Bradon Thymes, Majd Aldaye, Claire Cardie, Bharath Hariharan

Abstract

The hardest part of understanding a long video is not pinpointing any one moment but synthesizing many, e.g., answering a question that requires tracking what develops across hours of content and articulating how the pieces fit together. To date, most long-video QA datasets require only a short answer or a multiple-choice selection, oversimplifying the long-video understanding task to retrieval. We introduce LF-VideoQA, a dataset for long-form, open-ended question answering over long narrative videos built on theory-of-mind questions: a character's belief depends on everything they have seen or been told, so each question demands assembling and reasoning from evidence distributed across the video. The dataset contains more than 6,300 questions on 94 recent films; each requires reasoning over scenes spanning an average of 23 minutes and comes with a question-specific rubric for recall and precision scoring. The dataset is created entirely automatically by annotating screenplays with scene events and each character's first-order beliefs and meta-beliefs, then generating (question, answer, rubric) triples through LLM-based question generation and verification; human studies validate their quality. We evaluate four families of state-of-the-art open-source VLMs across three settings and find the task highly challenging: (i) even an oracle with access to the screenplay falls well short of complete answers; (ii) the best non-oracle model attains barely half of the recall level of the oracle; (iii) unlike on prior long-video benchmarks, captions and subtitles underperform the video itself, indicating that the questions need visual evidence; and (iv) recall is the predominant bottleneck, with answers omitting many required rubric claims.

Abstract (translated)

URL

https://arxiv.org/abs/2611.00383

PDF

https://arxiv.org/pdf/2611.00383.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot