Paper Reading AI Learner

SPARK: Self-Correcting Embodied Memory via Physical Re-Observation

2026-10-30 20:24:55
Dmytro Kurdydyk, Aadi Palnitkar, Sebastian Scherer, Seungchan Kim

Abstract

Retrieval-augmented generation (RAG) systems have seen growing adoption in embodied settings as language-queryable memories of the environment. However, existing approaches often assume a reliable single-episode knowledge base (KB) or accumulate observations across episodes without correcting prior errors. Such errors can persist through incorrect semantic labels, inaccurate object positions, and inconsistent spatial relationships. To address this, we present SPARK, a corrective multi-episode framework for embodied RAG. After the first episode, a semantic critic flags regions of the KB, a targeted planner generates revisits, and a selective merge adds, removes, or replaces KB information based on the new observations. We evaluate SPARK on four outdoor AirSim maps under two degraded viewpoint conditions, using perception-built KBs, a visibility-constrained oracle used only for evaluation, and a fixed set of 158 embodied question answering (EQA) questions scored before and after correction. A single corrective episode improves downstream EQA on every map under both conditions while storing 13-41% fewer objects than append-only updating, with gains up to 2.7x on one map-condition pair. Extending correction through Episode 4 brings every map above the EQA performance of its undegraded reference. Ablations show that the critic's three signals each contribute to performance, that targeted revisits achieve a larger mean gain than untargeted ones under the same budget, and that selective merging achieves gains comparable to append-only updating with a smaller KB. Overall, SPARK demonstrates the value of correcting embodied memory through targeted re-observation, particularly as embodied systems scale and the risk of accumulated errors increases.

Abstract (translated)

URL

https://arxiv.org/abs/2611.00344

PDF

https://arxiv.org/pdf/2611.00344.pdf


Tags
3D Action Action_Localization Action_Recognition Activity Adversarial Agent Attention Autonomous Bert Boundary_Detection Caption Chat Classification CNN Compressive_Sensing Contour Contrastive_Learning Deep_Learning Denoising Detection Dialog Diffusion Drone Dynamic_Memory_Network Edge_Detection Embedding Embodied Emotion Enhancement Face Face_Detection Face_Recognition Facial_Landmark Few-Shot Gait_Recognition GAN Gaze_Estimation Gesture Gradient_Descent Handwriting Human_Parsing Image_Caption Image_Classification Image_Compression Image_Enhancement Image_Generation Image_Matting Image_Retrieval Inference Inpainting Intelligent_Chip Knowledge Knowledge_Graph Language_Model LLM Matching Medical Memory_Networks Multi_Modal Multi_Task NAS NMT Object_Detection Object_Tracking OCR Ontology Optical_Character Optical_Flow Optimization Person_Re-identification Point_Cloud Portrait_Generation Pose Pose_Estimation Prediction QA Quantitative Quantitative_Finance Quantization Re-identification Recognition Recommendation Reconstruction Regularization Reinforcement_Learning Relation Relation_Extraction Represenation Represenation_Learning Restoration Review RNN Robot Salient Scene_Classification Scene_Generation Scene_Parsing Scene_Text Segmentation Self-Supervised Semantic_Instance_Segmentation Semantic_Segmentation Semi_Global Semi_Supervised Sence_graph Sentiment Sentiment_Classification Sketch SLAM Sparse Speech Speech_Recognition Style_Transfer Summarization Super_Resolution Surveillance Survey Text_Classification Text_Generation Time_Series Tracking Transfer_Learning Transformer Unsupervised Video_Caption Video_Classification Video_Indexing Video_Prediction Video_Retrieval Visual_Relation VQA Weakly_Supervised Zero-Shot